Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

1988
Arcade: Maze
£1.99
English
ZX Spectrum 48K
None

Other Links


76
Marcus Berkmann
Chris Bourne

Oi! Hairbag! Dogbreath! Toenail clippings! Belly Button fluff! KAPOW! Sorry Phil. (Sensitive fellows, these Tipmeisters). Right, where were we? Ah yes, Scumball, which sounds more like a medical complaint than a computer game too.

Programmed by Software Creations, this is another of those arcade adventures we used to see so many of, that are high on graphical whizziness and low on actual game. You control the inevitable droid, this time called LINDA (Laser Incorporated Nasties Disposal Android), which has to zap the slimy nasties in the sewer, pick up eight grenades and then blow up the mega-nasty, known as the Green Slime. There's a fair amount of running about avoiding things, and there's loads of scenery to admire, but it all gets a bit boring after a while, to whit about 20 minutes, although I manfully carried on playing for rather longer, just to see whether something would actually happen.

'Not bad for £1.99', some would say, but in my book, a boring game's a boring game. It's been exceptionally programmed - fast, attractive and easy to control - but this time that ain't enough.

Undistinguished chase-about that's no different to hundreds of others. A bit more attention to gameplay might have been a good idea.

8/10
7/10
5/10
4/10
5/10