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Code Masters Ltd
1989
Arcade: Platform
£7.99
£2.99
English
ZX Spectrum 48K/128K
None

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42,43
Marcus Berkmann
Chris Bourne

Crikey, if it isn't yet another inventive and challenging game from the Codies. (Not words I'd have written a year ago, but then they really seem to have got their act together.) Super Dragon Slayer is a shoot-'em-up, and it's a blast on every level. You, poor misguided wretch, are an ever-so-brave knight in soon-to-be-not-so-shining armour, and all you really have to do is run through a scrolling background killing as many of the formation meanies that fly at you as you can. With nasties always coming a the same time and place, and with a bit of jumping around for different platforms , this is much in the same vein as Cobra, but with one difference - colour! This is as colourful a game as you could ever hope to meet, 'cos for once the programmers have thought "Attribute clash? Who gives a monkeys about attribute clash?" As a result it's not the slickest graphical display I've seen but certainly one of the most vivid.

As for the game itself, well, it's fast and frantic. There are spells to be had, and part of the fun is in finding out what these actually do. And there are two levels of difficulty - Novice for dullards like me, and Smug Git for clever clogses like you. Well worth your pennies.

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