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Ocean Software Ltd
1989
Arcade: Race 'n' Chase
£8.99
£2.99
English
ZX Spectrum 48K/128K
None

Other Links


54
Andy Smith
Chris Bourne

Multi-eventing around with Ocean.

Supercats, Quads and Meteors transport, surprisingly enough, and they all feature in this game based on the popular TV series Run the Gauntlet.

On the telly, international teams compete against each other in several races on land and water, driving various kind of weird and wonderful vehicles. In the computer game you and a couple of mates can compete against each other in nine races (three groups of three legs) again, for the most part, in assorted vehicles.

The driving races consist of three laps of a set course that varies depending on the type of craft you're in. The action's viewed from above, though it's more "above and a bit to the side" for the buggy driving races. Just like in most Codemasters games, the controls are simply left, right, accelerate and brake.

Competing, whether playing solo or with friends, involves racing round the course against two computer drones: times for each leg are totted up at the end of the race and points awarded to whoever finishes most quickly. Failure to achieve the standards required, in other words not finishing in the top two, means you won't progress to the next round, so you will have to take risks and really go for it sometimes.

As might be expected, there are other factors as well as the computer drones that can prove a hindrance. Explosions on both land and sea can send your craft spinning out of control for a few vital seconds, and colliding with the computer drones delays only your progress, and not theirs.

Run The Gauntlet is not one of Ocean's better games. It's well put together and is fun to play (although the collision detection is a bit iffy), but it's far too easy to beat to keep you playing for months.

Reviewer: Andy Smith

RELEASE BOX
Atari ST, £19.99dk, Out Now
Amiga, £24.99dk, Imminent
Spec 128, £8.99cs, £12.99dk, Out Now
Amstrad, £9.99cs, £14.99dk, Out Now
C64/128, £9.99cs, £14.99dk, Imminent

Predicted Interest Curve

1 min: 60/100
1 hour: 50/100
1 day: 80/100
1 week: 80/100
1 month: 40/100
1 year: 15/100

After the initial frustration caused by control problems is overcome, you'll find it extremely entertaining - until you beat it, which will be sooner rather than later.

8/10
3/10
2/10
6/10
677/1000

Banner Text

SPECTRUM VERSION

Everything's very fast and the graphics are fine. It's tougher to win on the Speccy, so there's more lasting challenge, but you'll master it eventually. An enjoyable short-term game in the Super Sprint and BMX Simulator mould.

AMSTRAD VERSION

The gameplay is closer to the Spectrum than the ST version, so you can expect to get a fair amount of play from it. The graphics are good, being both smooth and colourful. Probably the most enjoyable version overall.

Graphics: 8/10

Audio: 4/10

IQ Factor: 2/10

Fun Factor: 8/10

Ace Rating: 683/1000

Predicted Interest Curve

1 min: 75/100

1 hour: 50/100

1 day: 80/100

1 week: 80/100

1 month: 40/100

1 year: 15/100

ST VERSION

The graphics are good, but the gameplay can be very frustrating. Once you know the courses it won't take you long to win every game.

Graphics: 8/10

Audio: 6/10

IQ Factor: 2/10

Fun Factor: 7/10

Ace Rating: 647/1000

Predicted Interest Curve

1 min: 75/100

1 hour: 50/100

1 day: 80/100

1 week: 80/100

1 month: 20/100

1 year: 15/100

Screenshot Text

(Right) ST - A water race, and you're piloting a tricky hover. These craft tend to generate bags of inertia, so you'll have to be aware of oversteer.

Spectrum - Supercats are the slowest of all land craft, although that's not necessarily a bad thing!

Amstrad - Piloting a hover. Use the small map in the top corner to guide yourself round the course.