[{"titleName":"Colour Clash","publisher":"Romik Software","author":"David J. Anderson, Ian Morrison","yearOfRelease":"1983","zxdbId":"0001019","reviews":[{"issue":{"id":0,"name":"Sinclair User Issue 24 Soft Centre 1, Mar 1984","price":"","releaseDate":"1970-01-01","editor":"","totalPages":0,"hasCoverTape":false,"flannelPanel":"","numberOfReviews":0,"numberOfAwardedReviews":0},"mainText":"Memory: 16K\r\nPrice: £7.99\r\nJoystick: Kempston, Sinclair\r\n\r\nThe authors of Colour Clash seek to persuade the players that the world has been invaded by alien paint pots and that it can be saved only by colouring in all the rectangles on your television screen with a magic paintbrush. Why that should save the world, or why the world is threatened by those rather unintelligent pots is not explained, but the player is left to surround the rectangles and avoid the pots with only a few grenades to stave off destruction.\r\n\r\nThe idea behind Colour Clash is far from original but it is an enjoyable variation on the theme. Three keyboard options are presented and players with a Kempston or Sinclair Joystick 1 can use them. Movement is, therefore, easy and the main problem is, as it should be, to avoid the paint pots and not to disentangle fingers or to stumble round lining up the brush to the exact pixel to make turns possible. There are four levels to the game, which are played in sequence and then repeated, becoming more and more difficult, so that the game provides a challenge both for beginners and advanced players.\r\n\r\nProduced by Romik Software Ltd, [redacted], for any Spectrum.","reviewerComments":[],"overallSummary":"","page":"5","denied":false,"award":"Not Awarded","reviewers":[],"screenShotText":[],"blurbText":[],"transcriptBy":"Chris Bourne","reviewScores":[{"header":"Gilbert Factor","score":"4/10","text":"","overallScore":40}],"compilationReviewScores":[]},{"issue":{"id":0,"name":"Crash Issue 1 , Feb 1984","price":"£0.75","releaseDate":"1984-01-19","editor":"Roger Kean","totalPages":112,"hasCoverTape":false,"flannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey","numberOfReviews":0,"numberOfAwardedReviews":0},"mainText":"Producer: Romik, 16K\r\n£7.99\r\nAuthor: I Morrison/D Anderson\r\n\r\nColour clash contains four phases in a paint-the-squares game which demands strategy as well as skill. In phase one you fill the numerous squares by 'painting' round them, and if you succeed, you have a chance to eat the pursuing paint pots pacman style. Phase two is a bonus points section where you must press the fire button at the right moment to guide it to the flashing arrow. Stage three is the same as stage one only you are forced to paint each square one at a time rather then dodging along any line. The fourth and most demanding, has you attempting to surround the paint pots. Three keyboard layouts, joystick: Kempston or Sinclair. Three skill levels, excellent graphics and good value for money.","reviewerComments":[],"overallSummary":"","page":"54","denied":false,"award":"Not Awarded","reviewers":[],"screenShotText":[],"blurbText":[],"transcriptBy":"Chris Bourne","reviewScores":null,"compilationReviewScores":[]},{"issue":{"id":0,"name":"Crash Issue 2 , Mar 1984","price":"£0.75","releaseDate":"1984-02-23","editor":"Roger Kean","totalPages":112,"hasCoverTape":false,"flannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey","numberOfReviews":0,"numberOfAwardedReviews":0},"mainText":"Producer: Romik, 16K\r\n£7.99\r\nAuthor: I Morrison/D Anderson\r\n\r\nColour clash contains four phases in a paint-the-squares game which demands strategy as well as skill. In phase one you fill the numerous squares by 'painting' round them, and if you succeed, you have a chance to eat the pursuing paint pots pacman style. Phase two is a bonus points section where you must press the fire button at the right moment to guide it to the flashing arrow. Stage three is the same as stage one only you are forced to paint each square one at a time rather then dodging along any line. The fourth and most demanding, has you attempting to surround the paint pots. Three keyboard layouts, joystick: Kempston or Sinclair. Three skill levels, excellent graphics and good value for money.","reviewerComments":[],"overallSummary":"","page":"56","denied":false,"award":"Not Awarded","reviewers":[],"screenShotText":[],"blurbText":[],"transcriptBy":"Chris Bourne","reviewScores":null,"compilationReviewScores":[]},{"issue":{"id":0,"name":"Crash Issue 3 , Apr 1984","price":"£0.75","releaseDate":"1984-03-16","editor":"Roger Kean","totalPages":128,"hasCoverTape":false,"flannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey","numberOfReviews":0,"numberOfAwardedReviews":0},"mainText":"Producer: Romik, 16K\r\n£7.99\r\nAuthor: I Morrison/D Anderson\r\n\r\nColour clash contains four phases in a paint-the-squares game which demands strategy as well as skill. In phase one you fill the numerous squares by 'painting' round them, and if you succeed, you have a chance to eat the pursuing paint pots pacman style. Phase two is a bonus points section where you must press the fire button at the right moment to guide it to the flashing arrow. Stage three is the same as stage one only you are forced to paint each square one at a time rather then dodging along any line. The fourth and most demanding, has you attempting to surround the paint pots. Three keyboard layouts, joystick: Kempston or Sinclair. Three skill levels, excellent graphics and good value for money.","reviewerComments":[],"overallSummary":"","page":"73","denied":false,"award":"Not Awarded","reviewers":[],"screenShotText":[],"blurbText":[],"transcriptBy":"Chris Bourne","reviewScores":null,"compilationReviewScores":[]}],"reviewsCount":4}]