[{"TitleName":"Leader Board Par 3","Publisher":"U.S. Gold Ltd","Author":"","YearOfRelease":"1988","ZxDbId":"0011295","Reviews":[{"Issue":{"Name":"Crash Issue 57, Oct 1988","Price":"£1.25","ReleaseDate":"1988-09-22","Editor":"Dominic Handy","TotalPages":124,"HasCoverTape":false,"FlannelPanel":"EDITORIAL\r\n[redacted]\r\n\r\nEditor: Dominic Handy\r\nSub Editors: Barnaby Page, David Peters\r\nStaff Writers: Mark Caswell, Philip King, Lloyd Mangram, Nick Roberts\r\nPhotography: Cameron Pound, Michael Parkinson\r\nContributors: Jon Bates, Raffaele Cecco, Andrew Chapman, Ian Cull, Paul Evans, Ian Philipson, Paul Sumner\r\n\r\nPRODUCTION\r\n[redacted]\r\n\r\nProduction Manager: Jonathan Rignall\r\nReprographics Supervisor: Matthew Uffindell\r\nArt Director: Mark Kendrick\r\nAssistant Art Director: Wayne Allen\r\nProduction Team: Ian Chubb, Melvin Fisher, Robert Hamilton, Robert Millichamp, Tim Morris, Yvonne Priest\r\n\r\nEditorial Director: Roger Kean\r\nPublisher: Geoff Grimes\r\nAdvertisement Manager: Roger Bennett\r\nSales Executives: Andrew Smales, Sarah Chapman\r\nAssistant: Jackie Morris [redacted]\r\n\r\nMail Order: Carol Kinsey\r\nSubscriptions: Denise Roberts\r\n[redacted]\r\n\r\nTypeset by The Tortoise Shell Press, Ludlow. Colour origination by Scan Studios [redacted]. Printed in England by Carlisle Web Offset, [redacted] - member of the BPCC Group. Distribution by COMAG, [redacted]\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case drop Frances Mable a line at the [redacted] address). No person who has any relationship, no matter how remote, to anyone who works for either Newsfield or any of the companies offering prizes, may enter one of our competitions. No material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH including written and photographic material, software and hardware - unless it is accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material is welcome, and if used in the magazine is paid for at our current rates.\r\n\r\nTotal: 96,590\r\nUK/EIRE: 90,822\r\n\r\n©CRASH Ltd, 1988\r\n\r\nCover Design & Illustration by Oliver Frey"},"MainText":"Play a round and score holes\r\n\r\nProducer: US Gold\r\nOut of Pocket: £14.99 cass, £19.99 disk\r\nAuthor: Bruce and Roger Carver\r\n\r\nFacts first: golf is the noble game invented by a Scotsman, where you hit a small round ball with a shaped club for miles, trying to get it into small holes placed inconveniently in the ground. It was invented near St Andrews, where the annual weather is such that this kind of exercise was the only way of keeping warm, 150 years ago. (Simply fascinating, but what about this game? -Ed.)\r\n\r\nThe ‘Par 3’ in the title refers to the three versions of Leader Board which make up the compilation. Neither World Class Leader Board nor Leader Board Tournament were reviewed in CRASH, but back in Issue 39, the original Leader Board earned a respectable 80%. Recently, World Class Leader Board won an award from a French chain-store as the best sport simulation of 1988.\r\n\r\nEach of the three games allows up to four players to compete in one to four rounds (18-72 holes) on any of four different courses, making a total of 12 in the whole compilation. And to allow complete novices to compete (on an equal part) against those hard-hitting, Sandy Lyle types, three skill levels are available.\r\n\r\nOne of the most important decisions in golf, is the choice of club. To help the player in his decision, the instructions contain a useful diagram of all the clubs and their range. Once a club is selected, the direction of the shot is selected by aiming a cursor in front of the golfer, who is shown in front of a 3-D view of the current hole.\r\n\r\nThen it's time to take a swing and hit the ball - power is selected via the Power Snap Indicator by releasing the fire button at the appropriate level. The ‘snap’ part of the indicator determines whether the ball is hooked (to the left), sliced (to the right) or flies straight.\r\n\r\nWhen you eventually manage to get the ball on the green (the smooth bit of grass surrounding the hole) (OK, Phil, so you've proved that you watched the British Open this year on TV, now get on with it... -Ed), it's time to get your putter out. (And that's enough of that, too -Editorial Director.)\r\n\r\nA slope indicator shows the inclination of the green (the groundsman's spirit level is obviously on the blink!), this must be taken account of because it makes the ball's path curve.\r\n\r\nThe extensive instructions contain many hints and tips (so that's where Nick got them from!) to help the beginner, and the 12 courses give plenty of variety. As usual, the more players competing, the more fun it is. And for golf buffs or just normal people, Leader Board Par 3 scores a hole-in-one for value.\r\n\r\nPHIL 90%\r\n\r\nTHE ESSENTIALS\r\nJoysticks: Kempston, Cursor, Sinclair\r\nGraphics: excellent 3-D perspective for every hole\r\nSound: not much, but not so important for a game of this type\r\nOptions: up to four players can compete on a total of 12 courses","ReviewerComments":["Here is the ultimate in golf simulations. The variety of shots - all depicted in 3-D, right down to the putt - and things that can happen to your shot, is immense. Depending on which club you choose, how strongly you hit the ball and which way the wind is heading, you can either get a hole-in-one or send it flying into the water! The three games each have different hazards, from trees to pools of water and high winds, so you never get bored. A first class compilation of a sport that demands coordination and control - it's got the lot.\r\nNick Roberts\r\n92%","The Spectrum has a long history of golfing simulations, most of them as interesting as mowing grass. Leader Board ended that, and this compilation serves to underline the point; it makes golf great fun to play, even if you are the sort who groans every time you see someone in check plus-fours getting out his Number 2 Wood. Everything that made Leader Board playable, is here and more so, with more of it. Great value - get it!\r\nPaul Sumner\r\n91%"],"OverallSummary":"General Rating: The ultimate golf compilation - what more could any budding Nick Faldo (not Roberts!) want?","Page":"14,15,16","Denied":false,"Award":"Crash Smash","Reviewers":[{"Name":"Phil King","Score":"90","ScoreSuffix":"%"},{"Name":"Nick Roberts","Score":"92","ScoreSuffix":"%"},{"Name":"Paul Sumner","Score":"91","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Cam knows more golfing anecdotes than Jimmy Tarbuck!"},{"Text":"Cameron can't wait to get to the 19th hole!"},{"Text":"I'll need an amphibious buggy to get over there!"},{"Text":"Using a 5 iron to chip onto the green."},{"Text":"Watch that birdie!"}],"BlurbText":[{"Text":"A HOLE LOT OF HELP!\r\n\r\nChoose the club which has a maximum range nearest the distance from the hole - this makes judging the power needed easier, because you can hit the ball with maximum strength.\r\n\r\nIf your ball is just off the green, use a pitching wedge to chip ittoward the hole.\r\n\r\nTry and avoid the water at all costs, as losing the ball automatically drops a stroke.\r\n\r\nTry and relax - tense shoulders are bad for your swing.\r\n\r\nAnd finally, wear a pair of shades to keep the sun (what sun?- Ed) out of your eyes!"}],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Presentation","Score":"94%","Text":""},{"Header":"Graphics","Score":"83%","Text":""},{"Header":"Playability","Score":"92%","Text":""},{"Header":"Addictive Qualities","Score":"93%","Text":""},{"Header":"Overall","Score":"93%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 79, Oct 1988","Price":"£1.5","ReleaseDate":"1988-09-18","Editor":"Graham Taylor","TotalPages":108,"HasCoverTape":false,"FlannelPanel":"Editor: Graham 'Generalissimo' Taylor\r\nDeputy Editor: Jim 'Rourke' Douglas\r\nProduction Editor: Tamara '1st Traitor?' Howard\r\nArt Editor: Gareth Jones\r\nDesigner: Andrea '2nd Traitor' Walker\r\nAdventure: The Sorceress\r\nZapchat: Jon Riglar\r\nTechnical: Andrew Hewson, Rupert Goodwins\r\nContributors: Tony 'Bon Jovi or bust' Dillon, Chris 'Mr Blag' Jenkins\r\nAdvertisement Manager: Katherine Lee\r\nAdvertisement Executive: Alison Morton\r\nAd Production: Emma Ward\r\nPublisher's Assistant: Debbie Pearson\r\nPublisher: Terry Pratt\r\nMarketing: Clive 'Where have you taken my office?' Pembridge\r\n\r\nPhone: [redacted]\r\nFax: [redacted]\r\nEditorial and Advertisement Offices: [redacted]\r\n\r\nThis Month's Cover: Junior.\r\n\r\nPrinted by Nene River Press, [redacted]\r\nDistributed by EMAP Publications Ltd.\r\n\r\n©Copyright 1988 Sinclair User ISSN No 0262-5458\r\n\r\nSubscription Enquiries: [redacted]\r\n24 Hour Order Line: [redacted]\r\nBack Issues: Back Issues Department (SU), [redacted]"},"MainText":"Label: Access\r\nAuthor: In-house\r\nPrice: £14.99/£19.99\r\nMemory: 48K/128K\r\nJoystick: various\r\nReviewer: Tamara Howard\r\n\r\nConfucius, he say. If it's a success, do a sequel. If that goes down a treat, do another one, bung 'em on a compilation and watch the dosh roll in. Access have followed this golden rule with the Leaderboard series of games, and if you're a golf simulation fan, then it's certainly one to go for.\r\n\r\nPar 3 contains Leaderboard, Leaderboard Tournament and World Class Leaderboard, all resplendent in a 2 disc or 2 cassette package. Not to mention some astonishingly sexy packaging! Not only do you get 12 exciting course, but a free-standing hole guide, a score card (rather like those little bits of paper you used to get in Cluedo sets) and something called a club length chart, which is deeply fascinating, if a little incomprehensible.\r\n\r\nWell, we've seen it all before certainly, but if you're one of the ones who's dreadfully far behind the rest of us, and you've not got your grubby little paws on a copy of any of the Leaderboard games, take a look at Par 3. These have got to be among the best golf simulations of all time, and all three of 'em at this price, it's well worth a butchers.","ReviewerComments":[],"OverallSummary":"Jolly decent compilation, great guff for golf fans.","Page":"47","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Tamara Howard","Score":"85","ScoreSuffix":"%"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"75%","Text":""},{"Header":"Sound","Score":"N/A","Text":""},{"Header":"Playability","Score":"87%","Text":""},{"Header":"Lastability","Score":"89%","Text":""},{"Header":"Overall","Score":"85%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"C&VG (Computer & Video Games) Issue 87, Jan 1989","Price":"£1.2","ReleaseDate":"1988-12-16","Editor":"Eugene Lacey","TotalPages":156,"HasCoverTape":false,"FlannelPanel":"Editor: Eugene Lacey\r\nDeputy Editor: Julian Rignall\r\nArt Editor: Andrea Walker\r\nStaff Writer: Matt Bielby\r\nAdvertisement Manager: Garry Williams\r\nSales Executive: Joanne Cook\r\nCopy Control: Lora Clark\r\nPublisher: Terry Pratt\r\n\r\nSubscription Enquiries to: EMAP Frontline, [redacted]\r\n\r\nEditorial and Advertisement Offices: [redacted]\r\n\r\n108,892 (Jan-June 1988)."},"MainText":"COMPILATION CITY\r\n\r\nThe festive season is a time of peace, joy... and compilations. This year is no exception, and there's a plethora of collections, assemblages and gift packs attempting to seduce a punter into parting with his pounds. Julian Rignall gives his advice on which ones offer the best value for money...\r\n\r\nOne version of each compilation has been judged, but since games often vary in quality from format to format, there's a full list of marks for all versions of the compilation at the end of this feature, presented as three 'league' tables: one for Spectrum, one for Amstrad and one for C64 owners, giving a clear indication about which compilations are the best on which machines.\r\n\r\nGIANTS\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: US Gold\r\nPRICE: Spec/Ams/C64 £12.99 Cass, C64 £14.99 Disk, Spec £17.99 Disk.\r\nVERSION TESTED: C64\r\n\r\nCALIFORNIA GAMES: Seven whacky events from the West Coast. Superb stuff!\r\n\r\n720: Blocky, but competent skateboarding arcade conversion.\r\n\r\nGAUNTLET II: Good, but ageing conversion of the coin-op classic.\r\n\r\nOUTRUN: A big seller, but very average in all respects.\r\n\r\nROLLING THUNDER: Ghastly coin-op conversion.\r\n\r\nA reasonable collection with one outstanding game, and one bummer\r\n\r\nC64 Overall: 78%\r\nAmstrad Overall: 72%\r\nSpectrum Overall: 72%\r\n\r\nSTATE OF THE ART\r\nMACHINE: ST\r\nSUPPLIER: Ocean\r\nPRICE: £29.99\r\nVERSION TESTED: ST\r\n\r\nBARBARIAN: Great hack 'n' slash fighting game.\r\n\r\nCRAZY CARS: So-so race game that lacks challenge.\r\n\r\nENDURO RACER: Poor conversion of the Sega motocross arcade game.\r\n\r\nWIZBALL: Colourful and original horizontally scrolling shoot 'em up.\r\n\r\nRAMPAGE: Great conversion, but ultimately repetitive.\r\n\r\nFairly good value for money, with a mixture of good and bad titles.\r\n\r\nAtari ST Overall: 75%\r\n\r\nSPORTS WORLD 88\r\nMACHINE: C64\r\nSUPPLIER: U.S. Gold\r\nPRICE: £12.99 Cass, £14 99 Disk\r\nVERSION TESTED: C64\r\n\r\nCHAMPIONSHIP WRESTLING: Novel and compelling, but the multiload is a pain.\r\n\r\n10TH FRAME: Superb bowling game with lovely graphics and feel.\r\n\r\nHARDBALL: Great American sports game with good graphics.\r\n\r\nLEADERBOARD: Classic golf game that's been done to death.\r\n\r\n4TH & INCHES: Simply the best American football game available.\r\n\r\nSNOOKER AND POOL: Alright if you like this sort of thing.\r\n\r\nGO FOR GOLD: Excellent six-event sports simulation.\r\n\r\nWATER POLO: Unusual, and it's playable too!\r\n\r\nA brilliant package; on absolute must for sports fans.\r\n\r\nC64 Overall: 91%\r\n\r\nFISTS 'N' THROTTLES\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Elite\r\nPRICE: £9.95\r\nVERSION TESTED: Amstrad\r\n\r\nIKARI WARRIORS: Ageing, but extremely playable and addictive shooting game.\r\n\r\nBUGGY BOY: Excellent off-road race game.\r\n\r\nTHUNDERCATS: Colourful and addictive horizontally scrolling hack 'em up.\r\n\r\nDRAGON'S LAIR: Mediocre multiload arcade game.\r\n\r\nENDURO RACER: Another excellent off-road race game — this time with bikes.\r\n\r\nA good all-round assemblage, with only one weak link.\r\n\r\nAmstrad Overall: 82%\r\nC64 Overall: 83%\r\nSpectrum Overall: 81%\r\n\r\nGOLD, SILVER, BRONZE\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: US Gold\r\nPRICE: £12.99\r\nVERSION TESTED: Spec\r\n\r\nSUMMER GAMES I: Fairly good eight-event simulation marred by long multiload.\r\n\r\nSUMMER GAMES II: improvement over its predecessor, but still suffers with long loading.\r\n\r\nWINTER GAMES: The pick of the bunch with seven good events; multiload's a pain.\r\n\r\nIf you can stand the multiload, it's a reasonable package, but doesn't stand up to the likes of Game, Set and Match.\r\n\r\nSpectrum Overall: 63%\r\nAmstrad Overall: 74%\r\nC64 Overall: 88%\r\n\r\nTASTE OF AMERICA\r\nMACHINES: C64\r\nSUPPLIER: US Gold\r\nPRICE: £9.99 Cass\r\nVERSION TESTED: C64\r\n\r\nSIDE ARMS: Laughably grotty parody of the horizontally scrolling arcade game.\r\n\r\nSOLOMON'S KEY: Very addictive and enjoyable puzzle game.\r\n\r\nWORLD CLASS LEADERBOARD:\r\nThe best of the series — if you can take any more.\r\n\r\nSUPERCYCLE: Easy, but exciting motorcycle racing game.\r\n\r\nTaste of America offers three nice bites, and and a side dish that'll make you throw up.\r\n\r\nC64 Overall: 73%\r\n\r\nCOMMAND PERFORMANCE\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: US Gold\r\nPRICE: Ams/Spec/C64 £12.99 Cass, C64 £14.99 Disk, SPEC £17.99 Disk, AMS £19.99 Disk\r\nVERSION TESTED: C64\r\n\r\nMERCENARY: Classic vector graphic exploration game.\r\n\r\nHARDBALL: Great American sports game with good graphics.\r\n\r\nARMAGEDDON MAN: Very tepid and pedestrian war game.\r\n\r\nLEVIATHAN: Uncontrollable and unaddictive three-level Zaxxon clone.\r\n\r\nBOB SLEIGH: Hum-drum simulation with some token strategy\r\n\r\nSHACKLED: Utterly dire Gauntlet clone.\r\n\r\nTRANTOR: Very average and unchallenging shoot and explore game.\r\n\r\nCHOLO: Slow, but fairly compelling vector exploration game.\r\n\r\nXENO: Rubbish future sport simulation that plays like a brick.\r\n\r\n10TH FRAME: Superb bowling game with lovely graphics and feel.\r\n\r\nA very mixed bag. Apart from Mercenary, there's nothing really outstanding, and Xeno and Shackled plumb the depths.\r\n\r\nC64 Overall: 67%\r\nAmstrad Overall: 75%\r\nSpectrum Overall: 72%\r\n\r\nHISTORY IN THE MAKING\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: US Gold\r\nPRICE: Spec/Ams/C64 £24.99 Cass, C64/Ams £29.99 Disk\r\nVERSION TESTED: C64\r\n\r\nBEACHHEAD: Four-level combat game that has aged badly.\r\n\r\nBEACHHEAD II: Superb four-part combat game with great graphics and speech.\r\n\r\nBRUCE LEE: Classic arcade adventure with a little kick and chop.\r\n\r\nIMPOSSIBLE MISSION: Arguably the best-ever C64 game.\r\n\r\nKUNG-FU MASTER: Ageing arcade conversion that offers a bit of fun.\r\n\r\nGAUNTLET: Addictive conversion of the massive coin-op.\r\n\r\nGOONIES: Very droll puzzle/action game. Dire graphics.\r\n\r\nEXPRESS RAIDER: Pretty poor Kung-Fu Master game set on a train.\r\n\r\nLEADERBOARD: The ubiquitous golf game pops up yet again.\r\n\r\nSPY HUNTER: Enjoyable, but limited vertically scrolling blaster.\r\n\r\nSUPER CYCLE: Great motorbike racing game that's just a little too easy.\r\n\r\nWORLD GAMES: Eight weird events from around the world: ranks with California Games as the best of the series.\r\n\r\nRAID OVER MOSCOW: Fun-pack shoot 'em up with very fascist overtones.\r\n\r\nROAD RUNNER: Faithful conversion, but wrecked by an arduous multiload.\r\n\r\nINFILTRATOR: Competent arcade adventure.\r\n\r\nVery pricey, especially as most if the better games are already available on budget, or other, cheaper compilations.\r\n\r\nC64 Overall: 74%\r\nAmstrad Overall: 70%\r\nSpectrum Overall: 69%\r\n\r\nACTION SET\r\nMACHINE: ST\r\nSUPPLIER: Gremlin Graphics\r\nPRICE: £19.99\r\nVERSION TESTED: ST\r\n\r\nDEFLEKTOR: A rather easy puzzle game, but fun nevertheless.\r\n\r\nNORTHSTAR: Colourful and fairly addictive shoot 'em up.\r\n\r\nTRAILBLAZER: Average race game variant with a few frills.\r\n\r\n3D GALAX: A good exercise in 3D programming, but not much of a shoot 'em up.\r\n\r\nMASTERS OF THE UNIVERSE: A game-of-the-film that should appeal to kids.\r\n\r\nPretty good value, even though the games themselves aren't particularly brilliant.\r\n\r\nAtari ST Overall: 74%\r\n\r\nGAME, SET AND MATCH II\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Ocean\r\nPRICE: Spec/Ams/C64 £12.95 cass, £17.95 disk\r\nVERSION TESTED: Spec\r\n\r\nMATCH DAY II: The best football simulation available on the Spectrum.\r\n\r\nSUPERBOWL: Average simulation that might appeal to fans of the sport.\r\n\r\nWINTER OLYMPIAD: Six-event simulation, similar to the Games series.\r\n\r\nIAN BOTHAM'S TEST MATCH: An unexciting and bland cricket simulation.\r\n\r\nBASKET MASTER: Fairly competent game with naff graphics.\r\n\r\nTRACK AND FIELD: Jolly waggling version from a few years back.\r\n\r\nNICK FALDO'S GOLF: Good a couple of years ago, but now looking very dodgy.\r\n\r\nSUPER HANG-ON: Super indeed; a motorbike race game par excellence.\r\n\r\nSTEVE DAVIS SNOOKER: Apparently the best of its kind. Who's arguing?\r\n\r\nCHAMPIONSHIP SPRINT: Super Sprint with a course designer: it's alright.\r\n\r\nSome of the games are a bit ropey, but there's plenty of variety and the whole package should keep a sports fan happy for weeks.\r\n\r\nSpectrum Overall: 82%\r\nAmstrad Overall: 81%\r\nC64 Overall: 87%\r\n\r\nTAITO COIN-OP HITS\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Imagine\r\nPRICE: Spec/Ams/C64 £12.99 cass\r\nVERSION TESTED: Spec\r\n\r\nRASTAN: A great exploration game with large map and plenty of enemies to hack.\r\n\r\nSLAPFIGHT: Tricky, but addictive vertically scrolling shoot 'em up.\r\n\r\nRENEGADE: Excellent conversion of the arcade beat 'em up.\r\n\r\nARKANOID: Addictive Breakout variant.\r\n\r\nARKANOID: REVENGE OF DOH: More of the some, and even more addictive.\r\n\r\nFLYING SHARK: Superb conversion of the arcade WW II shoot 'em up.\r\n\r\nBUBBLE BOBBLE: A totally faithful conversion of the amazing platform arcade game.\r\n\r\nLEGEND OF KAGE: The arcade game wasn't brilliant; neither is this.\r\n\r\nAll excellent games apart from Legend of Kage, and even that isn't too bad. A must for an avid arcade gamesplayer.\r\n\r\nSpec Overall: 94%\r\nAmstrad Overall: 93%\r\nC64 Overall: 94%\r\n\r\nKARATE ACE\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Gremlin Graphics\r\nPRICE: Spec/Ams/C64 £14.99 Cass, £17.99 Disk\r\nVERSION TESTED: C64\r\n\r\nWAY OF THE EXPLODING FIST:\r\nThe grandad of computer beat 'em ups is still fun, but badly flawed.\r\n\r\nWAY OF THE TIGER: Similar to Exploding Fist, but not as good.\r\n\r\nSAMURAI TRILOGY: Exploding Fist with swords, and it's rubbish of the very highest order.\r\n\r\nBRUCE LEE: Ageing, but thoroughly enjoyable platform arcade adventure.\r\n\r\nKUNG-FU MASTER: Reasonable conversion of an old arcade game; still addictive though.\r\n\r\nAVENGER: Compelling arcade adventure-cum-beat 'em up.\r\n\r\nUCHI MATA: A noble attempt at a judo game, but it's sadly bugged.\r\n\r\nLoads of fightin' an' fumpin' on offer - although some of the games are very similar.\r\n\r\nC64 Overall: 64%\r\nAmstrad Overall: 63%\r\nSpectrum Overall: 61% \r\n\r\nTRIAD: VOLUME I\r\nMACHINES: ST/Amiga\r\nSUPPLIER: Triad\r\nPRICE: £29.99\r\nVERSION TESTED: Amiga\r\n\r\nSTARGLIDER: Thrilling vector shoot 'em up with plenty of depth.\r\n\r\nDEFENDER OF THE CROWN: A hit a couple of years ago; beginning to look ropey.\r\n\r\nBARBARIAN: Fairly good icon-driven arcade adventure.\r\n\r\nQuite expensive, especially as the games are all getting on.\r\n\r\nAmiga Overall: 66%\r\n\r\nSUPREME CHALLENGE\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Beau Jolly\r\nPRICE: Spec/Ams/C64 £12.95 cass, £16.95 disk\r\nVERSION TESTED: Spec\r\n\r\nELITE: Classic space trading game that no Spectrum owner should be without.\r\n\r\nSENTINEL: Absolutely brilliant 3D arcade puzzle/strategy game.\r\n\r\nTETRIS: Unbelievably addictive arcade puzzle game.\r\n\r\nSTARGLIDER: Superb 3D vector shoot 'em up with tons to do.\r\n\r\nACE II: Fairly good one-on-one combat simulator.\r\n\r\nA varied selection of very high quality games; don't miss out on this collection of classics.\r\n\r\nSpectrum Overall: 95%\r\nAmstrad Overall: 94%\r\nC64 Overall: 90%\r\n\r\nSPACE ACE\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Gremlin Graphics\r\nPRICE: Spec/Ams/C64 £14.99 Cass, £17.99 DISK\r\nVERSION TESTED: C64\r\n\r\nXEVIOUS: Very tepid version of an Atari's vertically scrolling shoot 'em up.\r\n\r\nVENOM STRIKES BACK: More MASK antics in this average arcade game.\r\n\r\nCYBERNOID: Addictive flick-screen blaster.\r\n\r\nNORTHSTAR: Run-of-the-mill trog-across-the-landscape-and-blast-the-aliens game.\r\n\r\nZYNAPS: Challenging and compelling horizontally scrolling blaster.\r\n\r\nTRANTOR: Shoot and explore game with awful playability.\r\n\r\nEXOLON: Similar to Northstar, but marginally worse.\r\n\r\nPlenty of shooting action, but none of the games are outstanding. Still, there's hours of potential blasting in store\r\n\r\nC64 Overall: 70%\r\nAmstrad Overall: 71%\r\nSpectrum Overall: 74% \r\n\r\nFLIGHT ACE\r\nMACHINE: Spec/Ams/C64\r\nSUPPLIER: Gremlin Graphics\r\nPRICE: Spec/Ams/C64 £14.99 Cass, £17.99 Disk\r\nVERSION TESTED: C64\r\n\r\nAIR TRAFFIC CONTROL: All the fun of a night shift at Heathrow!\r\n\r\nSPITFIRE 40: Relive the Battle of Britain in this average simulation.\r\n\r\nSTRIKEFORCE HARRIER: Fairly average simulation of the VTOL jet.\r\n\r\nTOMAHAWK: Reputedly very accurate, but rather dull in practice.\r\n\r\nATF: Not so much a simulation; more of a mediocre 3D shoot 'em up with extra bits.\r\n\r\nACE: Fairly good combat simulator, although it s rather old\r\n\r\nA fairly good buy for budding pilots, but not recommended to anyone else.\r\n\r\nC64 Overall: 65%\r\nAmstrad Overall: 77%\r\nSpectrum Overall: 78% \r\n\r\nAMIGA GOLD HITS\r\nMACHINE: Amiga\r\nSUPPLIER: US Gold\r\nPRICE: £24.99\r\nVERSION TESTED: Amiga\r\n\r\nBIONIC COMMANDO: Quite a neat conversion, but marred by push-scrolling.\r\n\r\nROLLING THUNDER: Nowhere near as good as it could have been.\r\n\r\nJINKS: Colourful, but repetitive scrolling Breakout game.\r\n\r\nLEADERBOARD: Same as the 8-bit, but with slightly improved graphics.\r\n\r\nNot a lot to shout about, None of the titles are particularly thrilling, even though the games work out quite cheap.\r\n\r\nAmiga Overall: 67%\r\n\r\nGO CRAZY\r\nMACHINES: Ams/C64\r\nSUPPLIER: Go!\r\nPRICE: Ams/C64 £14.99 Cass, C64 £17.99 Disk, AMS £19.99 Disk\r\nVERSION TESTED: C64\r\n\r\nSHACKLED: A Gauntlet clone of the most feeble kind.\r\n\r\nBAD CAT: Awful attempt at an \"alternative\" sports simulation,\r\n\r\nJINKS: Tedious and repetitive scrolling Breakout.\r\n\r\nSIDE ARMS: One of the worst horizontally scrolling shoot 'em ups around.\r\n\r\nDESOLATOR: Low-grade four-level Gauntlet game.\r\n\r\nBEDLAM: Boring and dull shoot 'em up that's devoid of action.\r\n\r\nAnd you certainly will go crazy if you buy this six-pack of turkeys.\r\n\r\nC64 Overall: 41%\r\nAmstrad Overall: 56%\r\n\r\nLEADERBOARD PAR 4\r\nMACHINE: C64\r\nSUPPLIER: US Gold\r\nPRICE:\r\nVERSION TESTED: C64\r\n\r\nLEADERBOARD: The classic golf game - incredibly playable.\r\n\r\nLEADER BOARD TOURNAMENT: More of the same, but tougher.\r\n\r\nLEADER BOARD EXECUTIVE EDITION: Even more of the same, but tougher still!\r\n\r\nWORLD CLASS LEADERBOARD: Even more of the same, but this time modelled on real golf courses.\r\n\r\nIf you're into golfing games, this collection is an absolute must. If not, avoid it like the plague.\r\n\r\nC64 Overall: 78%\r\n\r\nKONAMI ARCADE COLLECTION\r\nMACHINES: Spec/Ams/C64\r\nSUPPLIER: Imagine\r\nPRICE: Spec/Ams/C64 £9.99 Cass\r\nVERSION TESTED: C64\r\n\r\nMIKIE: Very camp four-level arcade game; it's fun, though.\r\n\r\nJAILBREAK: Bileous mockery of the arcade original. Strictly for laughs.\r\n\r\nGREEN BERET: Very difficult, but additive stab 'n' roast arcade game.\r\n\r\nYIE AR KUNG-FU: Amusing beat 'em up, but it's getting a bit wrinkly.\r\n\r\nSHAO-LIN'S ROAD: Inept platform/beat 'em up.\r\n\r\nNEMESIS: Enjoyable conversion of the horizontal blaster, although it's a little long in the tooth.\r\n\r\nHYPERSPORTS: One of the original joystick wagglers, and it's still great fun.\r\n\r\nPING PONG: Playable table tennis game, with short-lived appeal.\r\n\r\nJACKAL: Grotting scrolling shoot 'em up.\r\n\r\nAll the games are old, but they're all good fun; even the bad ones are good for a laugh! Cheap, too.\r\n\r\nC64 Overall: 80%\r\nAmstrad Overall: 80%\r\nSpectrum Overall: 83% \r\n\r\nIN-CROWD\r\nMACHINES: Spec/Ams/C64.\r\nSUPPLIER: Ocean\r\nPRICE: Spec/Ams/C64 £12.95 Cass, £17.95 DISK.\r\nVERSION TESTED: C64\r\n\r\nGRYZOR: Tough and addictive conversion of the arcade blast.\r\n\r\nCOMBAT SCHOOL: Seven assorted events and a combat mission - brilliant stuff!\r\n\r\nLAST NINJA: Superb six-level arcade adventure with ace graphics.\r\n\r\nPLATOON: Atmospheric and highly playable four-part game-of-the-film.\r\n\r\nPREDATOR: Enjoyable run 'n' blast film tie-in.\r\n\r\nTARGET RENEGADE: Great graphics and playability; puts Double Dragon to shame.\r\n\r\nBARBARIAN: Gory, but very gratifying hack 'n' slash fighting game.\r\n\r\nKARNOV: Bileous arcade conversion of the very lowest quality.\r\n\r\nApart from one cabbage, In-Crowd is a marvellous compilation. Nearly all the games are multiload, and offer massive scope for long-term play.\r\n\r\nC64 Overall: 92%\r\nAmstrad Overall: 93%\r\nSpectrum Overall: 93% \r\n\r\nULTIMATE: THE COLLECTED WORKS\r\nMACHINES: Spec\r\nSUPPLIER: US Gold\r\nPRICE: £12.99 cass, £14.99 disk\r\nVERSION TESTED: Spec\r\n\r\nJETPAC: A landmark in Spectrum computing; simple, but addictive.\r\n\r\nKNIGHT LORE: The original 3D isometric forced perspective arcade adventure; brilliant.\r\n\r\nALIEN 8: Another superb arcade adventure.\r\n\r\nSABRE WULF: Another mould breaker; still as fresh and addictive as ever.\r\n\r\nGUNFRIGHT: Enjoyable and highly original 3D gunfighting game.\r\n\r\nLUNAR JETMAN: Utterly superb scrolling shoot 'em up; a classic.\r\n\r\nNIGHTSHADE: Innovative scrolling forced perspective arcade adventure.\r\n\r\nATIC ATAC: Yet another classic arcade adventure - still incredibly engrossing.\r\n\r\nPSSST: Whacky and addictive arcade game.\r\n\r\nTRANS AM: Odd hybrid collect 'em up with cars. Good fun, though.\r\n\r\nCOOKIE: Tough and frustrating, but very addictive arcade-style game.\r\n\r\nAn utterly superb collection of class games. A slice of computing history that no Spectrum owner should pass by.\r\n\r\nSpectrum Overall: 98%","ReviewerComments":[],"OverallSummary":"","Page":"110,111,113,114,115","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Julian Rignall","Score":"77","ScoreSuffix":"%"}],"ScreenshotText":[],"BlurbText":[{"Text":"OVERALL TABLE: SPECTRUM\r\n\r\nUltimate: Collected Works: 98%\r\nSupreme Challenge: 95%\r\nTaito Coin-op Hits: 94%\r\nIn-Crowd: 93%\r\nTen Great Games: 89%\r\nKonami Arcade Collection: 83%\r\nGame, Set and Match II: 82%\r\nFists 'N' Throttles: 81%\r\nFlight Ace: 78%\r\nLeaderboard Par 3: 77%\r\nSpace Ace: 74%\r\nCommand Performance: 72%\r\nGiants: 72%\r\nHistory In The Making: 69%\r\nGold, Silver, Bronze: 63%\r\nKarate Ace: 61%\r\n\r\nOVERALL TABLE: AMSTRAD\r\n\r\nSupreme Challenge: 94%\r\nTaito Coin-op Hits: 93%\r\nIn-Crowd: 93%\r\nTen Great Games: 87%\r\nFists 'N' Throttles: 82%\r\nGame, Set and Match II: 81%\r\nKonami Arcade Collection: 80%\r\nFlight Ace: 77%\r\nCommand Performance: 75%\r\nGold, Silver, Bronze: 74%\r\nGiants: 72%\r\nSpace Ace: 71%\r\nHistory In The Making: 70%\r\nKarate Ace: 63%\r\nGo Crazy: 56%\r\n\r\nOVERALL TABLE: C64\r\n\r\nTaito Coin-op Hits: 94%\r\nIn-Crowd: 93%\r\nSportsworld: 91%\r\nSupreme Challenge: 90%\r\nGold, Silver, Bronze: 88%\r\nGame, Set and Match II: 87%\r\nTen Great Games: 86%\r\nFists 'N' Throttles: 83%\r\nKonami Arcade Collection: 80%\r\nGiants: 78%\r\nLeaderboard Par 4: 78%\r\nHistory In The Making: 74%\r\nTaste Of America: 73%\r\nSpace Ace: 70%\r\nCommand Performance: 67%\r\nFlight Ace: 65%\r\nKarate Ace: 64%\r\nGo Crazy: 41%"}],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"77%","Text":""}],"CompilationReviewScores":[]}]}]