[{"TitleName":"Cybex","Publisher":"Pirate Software Ltd","Author":"Chris D. Smith, Alan Craddock","YearOfRelease":"1987","ZxDbId":"0001202","Reviews":[{"Issue":{"Name":"Sinclair User Issue 70, Jan 1988","Price":"£1","ReleaseDate":"1987-12-18","Editor":"David Kelly","TotalPages":124,"HasCoverTape":false,"FlannelPanel":"Editor: David Kelly\r\nDeputy Editor: Graham Taylor\r\nStaff Writer: Jim Douglas\r\nStaff Writer: Tamara Howard\r\nArt Editor: Gareth Jones\r\nDesigner: Andrea Walker\r\nAdventure Help: Gordo Greatbelly\r\nZapchat: Jon Riglar\r\nHelpline: Andrew Hewson\r\nContributors: Richard Price, Chris Jenkins, Tony Dillon, Gary Rook\r\nHardware Correspondent: Rupert Goodwins\r\nAdvertisement Manager: Mike Corr\r\nSales Executive: Steve Prescott\r\nClassified Sales/Production: Alison Morton\r\nPublisher's Secretary: Debbie Pearson\r\nSubscriptions Manager: Carl Dunne\r\nPublisher: Terry Pratt\r\n\r\nTelephone [redacted]\r\n\r\nSubscription Enquiries [redacted]\r\n\r\nSinclair User is published monthly by EMAP Business & Computer Publications\r\n\r\nCover Illustration: Richard Winnington\r\n\r\nSinclair User\r\nEMAP Business & Computer Publications\r\n[redacted]\r\n\r\nPrinted by Nene River Press, [redacted]\r\nDistributed by EMAP Publications Ltd.\r\n\r\n©Copyright 1986 Sinclair User ISSN No 0262-5458\r\n\r\nABC 84,699 July-Dec 1986"},"MainText":"Label: Pirate\r\nAuthor: Chris Smith\r\nPrice: £2.99\r\nMemory: 48K/128K\r\nJoystick: various\r\nReviewer: Tony Dillon\r\n\r\nIn Cybex you play a droid who has to blow up a moon by collecting a password. To get the letters you have to collect them in alphabetical order from the 192 rooms of the complex on the moon. Boring...\r\n\r\nVarious aliens roam the four decks of 48 rooms and these have to be either avoided or shot down. When all eleven letters of the password have been found you then must arrange them into an English word. This is done via use of the on-board computer. At the bottom of the screen is the computer, represented by six icons. These display the letters collected, quit the game, use transporter (if standing on one), exit computer, enter notepad mode and change control sensitivity.\r\n\r\nGraphics are clear, though not overly so. The animation on the main character is good, and little touches have been included, such as the way the robot drops to a hover when it is not moving. Sound is OK, with a few spot FX, but the gameplay lets the game down. There just isn't enough in the way of action to keep even the most ardent player involved.","ReviewerComments":[],"OverallSummary":"A boring mixture of an isometric 3D game and a maze game. Not much cop - overpriced even on budget.","Page":"67","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Tony Dillon","Score":"5","ScoreSuffix":"/10"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"5/10","Text":""}],"CompilationReviewScores":[]}]}]