[{"TitleName":"Death or Glory","Publisher":"CRL Group PLC","Author":"Brian Pollock","YearOfRelease":"1987","ZxDbId":"0001293","Reviews":[{"Issue":{"Name":"Crash Issue 47, Dec 1987","Price":"£1.25","ReleaseDate":"1987-11-26","Editor":"Barnaby Page","TotalPages":148,"HasCoverTape":false,"FlannelPanel":"Managing Editor: Barnaby Page\r\nStaff Writers: Dominic Handy, Lloyd Mangram, Ian Phillipson\r\nSubeditor: David Peters\r\nPhotographers: Cameron Pound, Michael Parkinson\r\nOffice: Frances Mable, Glenys Powell\r\nTechnical Writers: Simon N Goodwin, Jon Bates\r\nAdventure Writer: Derek Brewster\r\nPBM Writer: Brendon Kavanagh\r\nStrategy Writer: Philippa Irving\r\nEducation Writer: Rosetta McLeod\r\nContributors: Robin Candy, Mike Dunn, Paul Evans, Ben Stone, Paul Sumner, Bym Welthy\r\nEditorial Director: Roger Kean\r\nProduction Controller: David Western\r\nArt Director: Gordon Druce\r\nIllustrator: Oliver Frey\r\nDesign: Markie Kendrick, Wayne Allen\r\nProcess and Planning: Jonathan Rignall (Supervisor), Matthew Uffindell, Nick Orchard\r\nAdvertisement Manager: Roger Bennett\r\nAdvertisement Executive: Andrew Smales\r\nSubscriptions: Denise Roberts\r\nMail Order: Carol Kinsey\r\n\r\nEditorial and Production: [redacted]\r\nPlease address correspondence to the appropriate person!\r\n\r\nMail Order and Subscriptions: [redacted]\r\n\r\nADVERTISING\r\n[redacted]\r\n\r\nTypesetting by The Tortoise Shell Press, Ludlow\r\n\r\nPrinted in England by Carlisle Web Offset, [redacted] - member of the BPCC Group.\r\n\r\nDistributed by COMAG, [redacted]\r\n\r\nNo material may be reproduced whole or in part without written consent of the copyright holders. We cannot undertake to return any written material sent to CRASH - including written and photographic software and hardware - unless it is accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material which may be used in the magazine is paid for at our current rates.\r\n\r\n©1987 Newsfield Limited\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: CRL\r\nRetail Price: £8.95\r\nAuthor: Wise Owl Software\r\n\r\nYet again space is taken over by an invading enemy fleet. As usual, you are the only one who can take them on and save your civilisation from a fate worse than a wet Wednesday in Worthing. In a rare touch of realism, you have a limited fuel supply.\r\n\r\nFirst encountered are the small fighter ships that buzz like an angry swarm about their mother ship. Your craft can rotate around its axis and move forward, sometimes colliding with enemy ships - and as long as your shield survives, this quickly crushes them, though it can knock you off course.\r\n\r\nAfter you've carved a pathway through the enemy fleet, the awesome mother ship glides into view and can be destroyed with bombs from your limitless supply.\r\n\r\nCOMMENTS\r\n\r\nJoysticks: Cursor, Kempston, Sinclair\r\nGraphics: attractive and imaginative\r\nSound: occasional booms","ReviewerComments":["Death Or Glory is an average shoot-'em-up. The graphics are pleasant (excellent shaded background, twinkling stars), the limited sound is enough and there's some fun to be had, despite difficult controls.\r\nNick Roberts\r\n58%","This could be rewritten as Death Or Boredom. The graphics are OK, the nasties aren't too nasty, the scrolling is alright, but talk about aimless missions... this isn't so much a shoot-'em-up as an actionless bomb-'em-down.\r\nBym Welthy\r\n20%","Death Or Glory has brilliant graphics, with some nice bas-relief, strangely jerk-less scrolling and the odd cute alien. But there's virtually no gameplay. Dispersing pretty bits of metal around space is fun, but the enemy force is pathetic; you're more likely to fall asleep than get killed.\r\nBen Stone\r\n29%"],"OverallSummary":"General Rating: All that glitters has not gameplay.","Page":"20","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Nick Roberts","Score":"58","ScoreSuffix":"%"},{"Name":"Bym Welthy","Score":"20","ScoreSuffix":"%"},{"Name":"Ben Stone","Score":"29","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Probably death, we think."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Presentation","Score":"40%","Text":""},{"Header":"Graphics","Score":"63%","Text":""},{"Header":"Playability","Score":"34%","Text":""},{"Header":"Addictive Qualities","Score":"30%","Text":""},{"Header":"Overall","Score":"36%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 25, Jan 1988","Price":"£1.5","ReleaseDate":"1987-12-10","Editor":"Teresa Maughan","TotalPages":126,"HasCoverTape":false,"FlannelPanel":"Editor: Teresa Maughan\r\nArt Editor: Peter George\r\nDeputy Editor: Marcus Berkmann\r\nProduction Editor: Lucy Broadbent\r\nTechnical Editor: Phil South\r\nDeputy Art Editor: Darrell King\r\nContributors: Richard Blaine, Audrey & Owen Bishop, Jonathan Davies, Chris Donald, Mike Gerrard, Gwyn Hughes, Joe King, Tony Lee, John Minson, David Powell, Nat Pryce, Rick Robson, Peter Shaw, Rachael Smith, Mischa Welsh, Tony Worrall\r\nAdvertisement Manager: Mark Salmon\r\nAdvertisement Executive: Simon Stansfield\r\nProduction Manager: Sonia Hunt\r\nPublisher: Kevin Cox\r\nPublishing Director: Roger Munford\r\nManaging Director: Stephen England\r\n\r\nPublished by Dennis Publishing Ltd, [redacted] Company registered in England.\r\nTypesetters: Carlinpoint [redacted]\r\nReproduction: Graphic Ideas, London\r\nPrinters: Chase Web Offset [redacted]\r\nDistribution: Seymour Press [redacted]\r\n\r\nAll material in Your Sinclair ©1988 Felden Productions, and may not be reproduced in whole or in part without the written consent of the publishers. Your Sinclair is a monthly publication."},"MainText":"CRL\r\n£8.95\r\nReviewer: David Powell\r\n\r\nWelcome to the Magical Mystery Tour, where there's little magic and heaps of mystery.\r\n\r\nOn opening the double-pack (single-cassette), I suspected Death Or Glory was a budget-price game (at best) bumped up to full price with the level of documentation you'd only expect for something as complex as, say, noughts and crosses. The insert was blank on the inside and the story on the back was less informative than an election manifesto. And yes, talking to CRL's PR dept confirmed my worst tears - this was indeed an £8.95 game and the version I had was the same as the one you'll find in the shops.\r\n\r\nWith a joystick (the keys are awkward and not redefinable) I found that forward is thrust, back is brake and the fire button, while nothing actually gets fired, needs to be pressed to destroy each piece of the mothership, netting a cool 1000. But colliding with the pesky aliens (the only way to destroy them and often ineffective) gives you a paltry 200+ score.\r\n\r\nSince you can rarely avoid their missiles, your shields don't last very long, although as I managed to clock the game on my second attempt, even the most recent convert to gaming should perform respectably on this one!\r\n\r\nBe warned that without a Kempston interface on a 48K Speccy, the ship behaves rather erratically (especially when entering high scores). Oh yes, and the game's total rubbish!","ReviewerComments":[],"OverallSummary":"A mega-flop if ever there were one. Leave well alone, and ignore this warning at your peril!","Page":"91","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"David Powell","Score":"4","ScoreSuffix":"/10"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"6/10","Text":""},{"Header":"Playability","Score":"7/10","Text":""},{"Header":"Value For Money","Score":"7/10","Text":""},{"Header":"Addictiveness","Score":"5/10","Text":""},{"Header":"Overall","Score":"4/10","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 69, Dec 1987","Price":"£1","ReleaseDate":"1987-11-18","Editor":"David Kelly","TotalPages":148,"HasCoverTape":false,"FlannelPanel":"Editor: David Kelly\r\nDeputy Editor: Graham Taylor\r\nStaff Writer: Jim Douglas\r\nStaff Writer: Tamara Howard\r\nArt Editor: Gareth Jones\r\nDesigner: Andrea Walker\r\nAdventure Help: Gordo Greatbelly\r\nZapchat: Jon Riglar\r\nHelpline: Andrew Hewson\r\nContributors: Richard Price, Chris Jenkins, Tony Dillon, Gary Rook\r\nHardware Correspondent: Rupert Goodwins\r\nAdvertisement Manager: Mike Corr\r\nSales Executive: Steve Prescott\r\nClassified Sales/Production: Alison Morton\r\nPublisher's Secretary: Debbie Pearson\r\nSubscriptions Manager: Carl Dunne\r\nPublisher: Terry Pratt\r\n\r\nTelephone [redacted]\r\n\r\nSubscription Enquiries [redacted]\r\n\r\nSinclair User is published monthly by EMAP Business & Computer Publications\r\n\r\nCover Illustration: Angus Fieldhouse\r\n\r\nSinclair User\r\nEMAP Business & Computer Publications\r\n[redacted]\r\n\r\nPrinted by Nene River Press, [redacted]\r\nDistributed by EMAP Publications Ltd.\r\n\r\n©Copyright 1986 Sinclair User ISSN No 0262-5458\r\n\r\nABC 84,699 July-Dec 1986"},"MainText":"Label: CRL\r\nAuthor: In-house\r\nPrice: £8.95\r\nMemory: 48K/128K\r\nJoystick: various\r\nReviewer: Jason Roseaman\r\n\r\nIn the void of space an alien invasion fleet heads towards the island planet (island planet??) of New Stratford (well that explains it).\r\n\r\nOut on his simple conundrum survey a lonely spacedozer pilot stumbles across a hoard of android fighters. He quickly decides this is his chance to save his planet (not to mention to be a hero) and he drives his dozer straight into the droids and the fleet with the battle cry of Death or Glory.\r\n\r\nMy first attempt was quite amusing. I took control of my spaceship and pressed the Fire button straight away. Nothing happened! Pulling back on the joystick I managed to thrust the ship forward and with the 360° control it wasn't long before I came across the invasion fleet itself. I tried Fire again whilst above it and voila! Yes, a chunk of it disintegrated. It looked like a bug but, apparently it's the function of the spacedozer, destroying anything in (and under) its path.\r\n\r\nSoon, after flying around destroying everything in sight, I wondered exactly how you get on to further levels. After all, this is a scrolly scrolly shoot-'em-up. Suddenly - boong! - I'd been transported into somewhere else.\r\n\r\nFunnily enough it looked very similar to the first set of screens, except green.\r\n\r\nThere is nothing really to complain about with Death or Glory. It has neat graphics, nice movement and quite an original theme. The only thing I wondered was why the Rambo-style weapons cache was missing. Maybe the way you can eat the scenery is actually a bomb underneath the ship which can be dropped but not seen?\r\n\r\nOh well, who cares. It's quite fun anyway.","ReviewerComments":[],"OverallSummary":"Quite a smart looking scrolling blast - but there's very little to get excited about. Not exactly startling.","Page":"119","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Jason Roseaman","Score":"6","ScoreSuffix":"/10"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"6/10","Text":""}],"CompilationReviewScores":[]}]}]