[{"TitleName":"Earth Shaker","Publisher":"","Author":"Michael Batty","YearOfRelease":"1990","ZxDbId":"0001563","Reviews":[{"Issue":{"Name":"Your Sinclair Issue 61, Jan 1991","Price":"£1.85","ReleaseDate":"1990-12-06","Editor":"Matt Bielby","TotalPages":108,"HasCoverTape":false,"FlannelPanel":"Editor: Matt Bielby\r\nArt Editor: Sal Meddings\r\nProduction Editor: Andy Ide\r\nStaff Writer: Linda Barker\r\nDesign Assistant: Andy Ounsted\r\nContributors: Robin Alway, Marcus Berkmann, Jonathan Davies, Cathy Fryett, Mike Gerrard, Kati Hamza, Paul Lakin, Jon North, Rich Pelley, Keith Pomfret, David Wilson\r\nAdvertising Manager: Simon Moss\r\nPublisher: Greg Ingham\r\nAssistant Publisher: Jane Richardson\r\nPublishing Assistant: Michele Harris\r\nCirculation Director: Sue Hartley\r\nManaging Director: Chris Anderson\r\nProduction Manager: Ian Seager\r\nProduction Coordinator: Melissa Parkinson\r\nSubscriptions: Computer Posting [redacted]\r\nMail Order: The Old Barn [redacted]\r\nPrinters: Riverside Press [redacted]\r\nDistributors: MMC [redacted]\r\n\r\nYour Sinclair is published by Future Publishing Ltd [redacted]\r\n\r\n©Future Publishing 1990. No part of this magazine may be reproduced without written permission."},"MainText":"EARTH SHAKER\r\nBy Michael Batty\r\n\r\nThis game is completely unoriginal, the scrolling's a bit jerky, and it's a bit annoying having to start again every time you lose a life. But those are my only grumbles, because apart from that, this one really is a bit good and (hard as I try) I really can't fault it further. It's a Boulderdash job - with you (as per usual) zooming around a scrolling screen collecting the gems and avoiding the boulders etc. Much the same as your average Boulderdash/Repton clone - but naturally with its own unique extra features bolted on for good taste. Anti-gravity, disintegrating fire, or falling soil, anyone?\r\n\r\nThe graphics are nice and colourful, if a little simple (a-ha - another grumble!) and vary quite nicely throughout the 32 (count em - 32!) levels. And the nice password system is a jolly good idea - so you can start from where you left off from, and don't get bored of the same old levels. Crikey - I'm impressed. One of the best crap games so far. If you see what I mean.\r\n\r\nRight, that's your, er, fill for this month. Don't forget to send all your offerings to me, however crap - although the good ones are nice to have too! The address is Rich Pelley, Crap Game Corner, YS, [redacted]. You could even win a badge if your game appears. (Or something like that anyway. We haven't quite decided yet.)","ReviewerComments":[],"OverallSummary":"","Page":"97","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Rich Pelley","Score":"91","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Rather super, isn't it? (Perhaps we'll have to rename this the Actually Reasonably Okayish Games Corner.)"}],"BlurbText":[{"Text":"Only one girlie fan letter this issue - from Gillian who lives in Sheffield. Hi, Gillian! And remember, ladies, keep those letters/games/underwear coming in!"}],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Technical Ingenuity","Score":"86%","Text":""},{"Header":"Achievement","Score":"93%","Text":""},{"Header":"Crap Factor","Score":"4%","Text":""},{"Header":"Fun","Score":"89%","Text":""},{"Header":"Overall","Score":"91%","Text":""}],"CompilationReviewScores":[]}]}]