[{"TitleName":"Eliminator","Publisher":"Alternative Software Ltd","Author":"Mark Wallace","YearOfRelease":"1988","ZxDbId":"0001599","Reviews":[{"Issue":{"Name":"Crash Issue 56, Sep 1988","Price":"£1.25","ReleaseDate":"1988-08-25","Editor":"Dominic Handy","TotalPages":124,"HasCoverTape":false,"FlannelPanel":"EDITORIAL\r\n[redacted]\r\n\r\nEditor: Dominic Handy\r\nAssistant Editor: Katharina Hamza\r\nSub Editors: Barnaby Page, David Peters\r\nStaff Writers: Mark Caswell, Philip King, Lloyd Mangram, Nick Roberts\r\nEditorial Assistants: Erica Gwilliam, Frances Mable, Glenys Powell\r\nPhotography: Cameron Pound, Michael Parkinson\r\nContributors: Jon Bates, Raffaele Cecco, Paul Evans, Simon N Goodwin, Ian Philipson, Brendon Kavanagh, Rosetta McLeod, Paul Sumner\r\n\r\nPRODUCTION\r\n[redacted]\r\n\r\nProduction Manager: Jonathan Rignall\r\nArt Director: Mark Kendrick\r\nAssistant Art Director: Wayne Allen\r\nProduction Team: Ian Chubb, Melvin Fisher, Robert Millichamp, Yvonne Priest, Matthew Uffindell\r\n\r\nEditorial Director: Roger Kean\r\nPublisher: Geoff Grimes\r\nAdvertisement Manager: Roger Bennett\r\nSales Executives: Andrew Smales, Sarah Chapman\r\nAssistant: Jackie Morris [redacted]\r\n\r\nMail Order: Carol Kinsey\r\nSubscriptions: Denise Roberts\r\n[redacted]\r\n\r\nTypeset by The Tortoise Shell Press, Ludlow. Colour origination by Scan Studios [redacted]. Printed in England by Carlisle Web Offset, [redacted] - member of the BPCC Group. Distribution by COMAG, [redacted]\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case drop Frances Mable a line at the [redacted] address). No person who has any relationship, no matter how remote, to anyone who works for either Newsfield or any of the companies offering prizes, may enter one of our competitions. No material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH including written and photographic material, software and hardware - unless it is accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material is welcome, and if used in the magazine is paid for at our current rates.\r\n\r\nTotal: 96,590\r\nUK/EIRE: 90,822\r\n\r\n©CRASH Ltd, 1988\r\n\r\nCover Design & Illustration by Oliver Frey"},"MainText":"Producer: Alternative\r\nOut of Pocket: £1.99 cass\r\nAuthor: Mark Wallace\r\n\r\nThe Motare Nebulae is not one of the safest places in the galaxy: several craft have disappeared in this vicinity over the last few years. As Group Commander of the United Earth Space Force, it's your duty to investigate the secrets of this interstellar Bermuda Triangle. More like a washed out pair of Bermuda shorts.\r\n\r\nAs you approach, the facts become all too clear. Two types of enemy ship, known to their friends as Killer Bubbles and Mutant Craft, do their best to send you in the same direction as the other unfortunate pilots (to heaven). As your ship flies across the horizontally scrolling landscape, wave after wave of vicious alien craft attack with their laser cannon. They don't call you the best laser gunner in the fleet for nothing - in fact they don't call you much at all, but you don't give a toss because you can shoot the scales off vile alien bodies and make 'em wish that they had stayed at home, instead of terrorising decent folk.\r\n\r\nKicking alien bottom could be fun, but in this (yet another) Delta look-alike I'm sad to say the action is barely average. The sprites, though simplistic, are adequately drawn and there's no colour clash, which isn't surprising seeing as how most of the sprites are monochromatic. Endless waves of predictable enemy formations make the gameplay very samey and my patience snapped well before the end of the game. I would think twice about purchasing this one, but certainly not three times.\r\n\r\nMARK 37%\r\n\r\nTHE ESSENTIALS\r\nJOYSTICKS: Kempston, Sinclair\r\nSOUND: not a sausage\r\nOPTIONS: definable keys","ReviewerComments":["Sound on Eliminator is minimal to say the least - in fact it's nonexistent. I actually thought I could hear a very weak laser noise until I realised that it was the keyboard squeaking! OK, so the scrolling is smooth enough, but the bland aliens aren't animated at all and although each level has different enemies, they all move in the same patterns as the previous ones, making play very predictable. In fact, the game resembles the ancient Scramble though it doesn't even have the added variety of bombs and ground installations. Eliminator looks decent enough at first sight, but its appeal soon fades - one to avoid.\r\nPhil King\r\n28%"],"OverallSummary":"","Page":"94,95","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Mark Caswell","Score":"37","ScoreSuffix":"%"},{"Name":"Phil King","Score":"28","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"More like a washed out pair of Bermuda shorts."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"40%","Text":"Bland monochrome, thin on animation."},{"Header":"Playability","Score":"32%","Text":"Only average, may amuse for half an hour before..."},{"Header":"Addictive Qualities","Score":"26%","Text":"...eliminating any further interest."},{"Header":"Overall","Score":"34%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 34, Oct 1988","Price":"£1.5","ReleaseDate":"1988-09-13","Editor":"Teresa Maughan","TotalPages":124,"HasCoverTape":false,"FlannelPanel":"Editor: Teresa Maughan\r\nDeputy Editor: Ciaran Brennan\r\nArt Editor: Darrell King\r\nStaff Writer: Duncan MacDonald\r\nProduction Editor: Jackie Ryan\r\nDesigner: Catherine Higgs\r\nContributors: Guy Bennington, Marcus Berkmann, Richard Blaine, Jonathan Davies, Mike Gerrard, Graeme Kidd, Rachael Smith, Phil South\r\nAdvertisement Manager: Mark Salmon\r\nAdvertisement Executive: Simon Stansfield\r\nAdvertisement Director: Alistair Ramsay\r\nProduction Manager: Judith Middleton\r\nAdvertisement Production: Claire Leggitt\r\nMarketing Manager: Bryan Denyer\r\nPublisher: Kevin Cox\r\nPublishing Director: Roger Munford\r\nFinance Director: Colin Crawford\r\nManaging Director: Stephen England\r\nChairman: Felix Dennis\r\n\r\nPublished by Dennis Publishing Ltd, [redacted] Company registered in England.\r\nTypesetters: Carlinpoint [redacted]\r\nReproduction: Graphic Ideas, London\r\nPrinters: Chase Web Offset [redacted]\r\nDistribution: Seymour Press [redacted]\r\n\r\nAll material in Your Sinclair ©1988 Felden Productions, and may not be reproduced in whole or in part without the written consent of the publishers. Your Sinclair is a monthly publication."},"MainText":"ELIMINATOR\r\nAlternative Software\r\n£1.99\r\nReviewer: Duncan MacDonald\r\n\r\nA right to lefty scroller, is Eliminator. You control a little spaceship as the scenery and nasties come towards you. The attack waves of the aliens (bubbles in level one) move around in a manner reminiscent of Zynaps but there the similarity ends. The graphics are monochrome and not fantastically detailed, but they're quite pleasant on the retina nonetheless. 'A competent and mildly addictive shoot 'em up' is how I'd describe this one. Fairly average stuff, really.","ReviewerComments":[],"OverallSummary":"","Page":"95","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Duncan MacDonald","Score":"6","ScoreSuffix":"/10"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"6/10","Text":""}],"CompilationReviewScores":[]}]}]