[{"TitleName":"Ground Force Zero","Publisher":"Titan Programs Ltd","Author":"","YearOfRelease":"1982","ZxDbId":"0002156","Reviews":[{"Issue":{"Name":"Crash Issue 1, Feb 1984","Price":"£0.75","ReleaseDate":"1984-01-19","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Titan, 16K\r\n£5.00\r\n\r\nAt first glance it looks like a simple game, but in fact it is quite hard. Very similar to Romik's 'Spectra Smash', which has more options than this version. Your plane keeps crossing the towering skyscrapers of New York, looking for a place to land. There isn't anywhere, so with a genocidal brainwave you decide to bomb the city flat to makes landing strip. With each pass over the city your plane gets lower, so it's essential to knock out the biggest towers before they knock you out. Several skill levels with taller buildings. Simple to play with only a bomb control. Despite its simplicity, reasonably addictive.","ReviewerComments":[],"OverallSummary":"","Page":"56","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 2, Mar 1984","Price":"£0.75","ReleaseDate":"1984-02-23","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Titan, 16K\r\n£5.00\r\n\r\nAt first glance it looks like a simple game, but in fact it is quite hard. Very similar to Romik's 'Spectra Smash', which has more options than this version. Your plane keeps crossing the towering skyscrapers of New York, looking for a place to land. There isn't anywhere, so with a genocidal brainwave you decide to bomb the city flat to makes landing strip. With each pass over the city your plane gets lower, so it's essential to knock out the biggest towers before they knock you out. Several skill levels with taller buildings. Simple to play with only a bomb control. Despite its simplicity, reasonably addictive.","ReviewerComments":[],"OverallSummary":"","Page":"58,59","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 3, Apr 1984","Price":"£0.75","ReleaseDate":"1984-03-16","Editor":"Roger Kean","TotalPages":128,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Titan, 16K\r\n£5.00\r\n\r\nAt first glance it looks like a simple game, but in fact it is quite hard. Very similar to Romik's 'Spectra Smash', which has more options than this version. Your plane keeps crossing the towering skyscrapers of New York, looking for a place to land. There isn't anywhere, so with a genocidal brainwave you decide to bomb the city flat to makes landing strip. With each pass over the city your plane gets lower, so it's essential to knock out the biggest towers before they knock you out. Several skill levels with taller buildings. Simple to play with only a bomb control. Despite its simplicity, reasonably addictive.","ReviewerComments":[],"OverallSummary":"","Page":"76","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"ZX Computing Issue 12, Apr 1984","Price":"£1.95","ReleaseDate":"1984-03-29","Editor":"Ray Elder","TotalPages":156,"HasCoverTape":false,"FlannelPanel":"Editor: Ray Elder\r\nEditorial Assistant: Fiona Eldridge\r\nGroup Editor: Wendy J Palmer\r\nAdvertising Manager: Barry Bingham\r\nDivisional Advertising Manager: Beverley McNeill\r\nCopy Controller: Ann McDermott\r\nManaging Editor: Ron Harris\r\nChief Executive: T J Connell\r\n\r\nOrigination and design by MM Design & Print, [redacted]\r\nPublished by Argus Specialist Publications Ltd, [redacted]\r\n\r\nZX Computing is published bi-monthly on the fourth Friday of the month. Distributed by: Argus Press Sales & Distribution Ltd. [redacted]. Printed by: Garnett Print, Rotherham and London.\r\n\r\nThe contents of this publication including all articles, designs, plans, drawings and programs and all copyright and other intellectual property rights therein belong to Argus Specialist Publications Limited. All rights conferred by the Law of Copyright and other intellectual property rights and by virtue of international copyright conventions are specifically reserved to Argus Specialist Publications Limited and any reproduction requires the prior written consent of the Argus Specialist Publications Ltd.\r\n\r\n©Argus Specialist Publications Limited 1984"},"MainText":"GROUND FORCE ZERO\r\nTitan Programs\r\nGuy Haines\r\n\r\nThe lengths to which some companies go to in advertising their product, in terms of magazine space, makes you think they have something special to offer. A full page colour advertisement of this type prompted me to buy Ground Force Zero from Titan Programs. However, the game simply reaffirms my belief in the old adage 'you can't judge a book by its cover' or in this case 'don't be influenced in purchasing programs by the advertising campaign behind it'.\r\n\r\nGround Force Zero is written totally in BASIC, and suffers all the accompanying problems of programming in this language. On loading you are greeted with the 'Dambusters' theme music and a second world war bi-plane chugging across the screen with a prompt asking you to select 1 of 10 levels of difficulty. Then, at the bottom of the screen, skyscrapers of varying height are being constructed and when the bottom of the screen is fully occupied by buildings, your plane begins chugging along the top of the screen once again. As it goes off one side of the screen it reappears at the other but this time it is one line lower. Using simply the 'B' key you must drop bombs on the buildings knocking them down to the ground before your decreasing height causes you to collide with one.\r\n\r\nBeing written is BASIC, the graphics are crude and jerky and the monotony of having only a single key to press brings boredom almost immediately. In my opinion it is the sort of game that you feel you could have whipped up yourself and then put it on some tape and stored away never to be used again. It would appeal to the very young in testing their judgment for the right moment at which to drop their bomb but in todays market, where to stay afloat in the software industry demands high standards, I am surprised that Titan Programs have not been renamed Titanic. At £6 a throw the program is ludicrously priced but it did teach me a lesson. From now on, I'll find out what I'm getting before I part with any money!\r\n\r\nFor further information on the cassettes reviewed in this article you can write to the following addresses:\r\n\r\nSilversoft Ltd, [redacted].\r\n\r\nNew Generation Software, [redacted].\r\n\r\nRed Shift, [redacted].\r\n\r\nArtic Computing, [redacted].\r\n\r\nAutomata UK Ltd, [redacted].\r\n\r\nAbacus Programs, [redacted].\r\n\r\nBug Byte, [redacted].\r\n\r\nSoftek Software, [redacted].\r\n\r\nPSS, [redacted].","ReviewerComments":[],"OverallSummary":"","Page":"48","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Guy Haines","Score":"","ScoreSuffix":""}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]}]}]