[{"TitleName":"Gunfighter","Publisher":"Atlantis Software Ltd","Author":"Adrian R. Shaw, David A. Shaw, Graham D. Shaw, John Smyth","YearOfRelease":"1988","ZxDbId":"0002177","Reviews":[{"Issue":{"Name":"Crash Issue 58, Nov 1988","Price":"£1.5","ReleaseDate":"1988-10-20","Editor":"Dominic Handy","TotalPages":132,"HasCoverTape":false,"FlannelPanel":"EDITORIAL\r\n[redacted]\r\n\r\nEditor: Dominic Handy\r\nAssistant Editor: Stuart Wynne\r\nStaff Writers: Mark Caswell, Philip King, Lloyd Mangram, Nick Roberts\r\nPhotography: Cameron Pound, Michael Parkinson\r\nContributors: Jon Bates, Raffaele Cecco, Mel Croucher, Ian Cull, Simon Goodwin, Ian Lacey, Barnaby Page, Ian Philipson, Paul Sumner\r\n\r\nPRODUCTION\r\n[redacted]\r\n\r\nProduction Manager: Jonathan Rignall\r\nReprographics Supervisor: Matthew Uffindell\r\nArt Director: Mark Kendrick\r\nAssistant Art Director: Wayne Allen\r\nProduction Team: Ian Chubb, Melvin Fisher, Robert Hamilton, Robert Millichamp, Tim Morris, Yvonne Priest\r\n\r\nEditorial Director: Roger Kean\r\nPublisher: Geoff Grimes\r\nAdvertisement Director: Roger Bennett\r\nAdvertisement Manager: Neil Dyson\r\nSales Executives: Sarah Chapman, Andrew Smales\r\nAssistant: Jackie Morris, Lee Watkins [redacted]\r\n\r\nMail Order: Carol Kinsey\r\nSubscriptions: Denise Roberts\r\n[redacted]\r\n\r\nTypeset by The Tortoise Shell Press, Ludlow. Colour origination by Scan Studios [redacted]. Printed in England by Carlisle Web Offset, [redacted] - member of the BPCC Group. Distribution by COMAG, [redacted]\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case drop the Sticky Solutions Department a line at the [redacted] address). No person who has any relationship, no matter how remote, to anyone who works for either Newsfield or any of the companies offering prizes, may enter one of our competitions. No material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH including written and photographic material, software and hardware - unless it is accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material is welcome, and if used in the magazine is paid for at our current rates.\r\n\r\nTotal: 96,590\r\nUK/EIRE: 90,822\r\n\r\n©CRASH Ltd, 1988\r\n\r\nCover Design & Illustration by Oliver Frey"},"MainText":"Producer: Atlantis\r\nFistful of Dollars: £1.99\r\nAuthor: The Shaw Brothers\r\n\r\nHot of off the presses comes the latest game from two thirds of the programming team who bought you Cerius (Issue 53, 70%).\r\n\r\nHaven't you ever watched a cowboy movie and wished that you could be like John Wayne or Clint Eastwood: riding around, shooting all the bad guys with your Colt Peacemaker. Well, clean-cut, square-jawed hero that you are, that's exactly the sort of role you play in Gunfighter. Various nasty outlaw types have ridden into your town, whooping and hollering and generally being very offensive. More seriously they've also stolen the deeds to the townsfolk's properties and kicked them out. So naturally you pin on your badge, buckle on your guns and go out to recover the deeds and kick some bandit butt.\r\n\r\nYou start the game with three lives and six bullets, but more ammunition can be found in your office and extra lives can be bought for five hundred dollars from the 'Doc'. As each baddie arrives in town a wanted poster appears in the top left corner of the screen, with the reward for their capture or killing (a reward is also given for any deeds that are found). When either the sheriff or a baddie dies, a tombstone rises from the ground (shades of the ancient Ultimate game Atic Atac, perhaps?).\r\n\r\nUnfortunately the sheriff's tombstone crops up far too much for my liking. Still, the game looks bright and cheerful enough, thanks mainly to the multi-coloured buildings with surprisingly little colour clash. The character sprites are all monochromatic, fat little chaps who almost look too cute to kill.\r\n\r\nTo take a rest from the killing you can enter some of the buildings. These include the jail, the hotel, the store, and the casino in which you are able to gamble some of your hard-earned loot (although I rarely win anything). But watch out for the Indians, who aren't too friendly, and at all costs avoid the pot holes as some of them are very deep.\r\n\r\nGunfighter is a pleasant little game that won't overly tax your intellect, but will provide a fair challenge for the meagre price tag.\r\n\r\nMARK 74%\r\n\r\nTHE ESSENTIALS\r\nJoysticks: Kempston, Sinclair\r\nSound: some clever effects","ReviewerComments":["It makes a refreshing change to play a simple arcade adventure with attractive graphics and sound effects where the programmers haven't gone OTT! The wild west town has colourful houses and shops which you can enter, as well as other places such as the KO Coral and the Gold Mine. Killing villains with such comical names as Hugo Yorway and Silty The Goat is quite difficult at first, but once you've got the hang of it you can have great fun. Gunfighter is a good fun game, worth £1.99 of anyone's money.\r\nNick Roberts\r\n76%"],"OverallSummary":"","Page":"26,27","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Nick Roberts","Score":"76","ScoreSuffix":"%"},{"Name":"Mark Caswell","Score":"74","ScoreSuffix":"%"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"70%","Text":"Cute sprites in an atmospheric 3-D Wild West town."},{"Header":"Playability","Score":"73%","Text":"Amusing gameplay requires little thought."},{"Header":"Addictive Qualities","Score":"75%","Text":"Challenging enough to keep you coming back for more."},{"Header":"Overall","Score":"75%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 35, Nov 1988","Price":"£1.5","ReleaseDate":"1988-10-11","Editor":"Teresa Maughan","TotalPages":124,"HasCoverTape":false,"FlannelPanel":"Editor: Teresa Maughan\r\nDeputy Editor: Ciaran Brennan\r\nStaff Writer: Duncan MacDonald\r\nProduction Editor: Jackie Ryan\r\nDesigner: Catherine Higgs\r\nTechnical Consultant: David McCandless\r\nContributors: Guy Bennington, Marcus Berkmann, Richard Blaine, David Cadle, Jonathan Davies, Mike 'Skippy' Dunn, Greville Edwards, Mike Gerrard, Sean Kelly, Graeme Kidd, David Powell, Peter Shaw, Rachael Smith, Phil South, Ben Stone\r\nAdvertisement Manager: Mark Salmon\r\nAdvertisement Executive: Simon Stansfield\r\nAdvertisement Director: Alistair Ramsay\r\nProduction Manager: Judith Middleton\r\nMarketing Manager: Bryan Denyer\r\nPublisher: Kevin Cox\r\nPublishing Director: Roger Munford\r\nFinance Director: Colin Crawford\r\nManaging Director: Stephen England\r\nChairman: Felix Dennis\r\n\r\nPublished by Dennis Publishing Ltd, [redacted] Company registered in England.\r\nTypesetters: Carlinpoint [redacted]\r\nReproduction: Graphic Ideas, London\r\nPrinters: Chase Web Offset [redacted]\r\nDistribution: Seymour Press [redacted]\r\n\r\nAll material in Your Sinclair ©1988 Felden Productions, and may not be reproduced in whole or in part without the written consent of the publishers. Your Sinclair is a monthly publication."},"MainText":"GUNFIGHTER\r\nAtlantis\r\n£1.99\r\nReviewer: Marcus Berkmann\r\n\r\nHave you ever played a game for a while and thought. 'Well, this is all very well, but there must be more to it than this?' And you've played the game a bit more and there wasn't? Yes, that's Gunfighter alright. You are the sheriff of a small western town which otherwise appears to be completely deserted (that's probably why they chose you). Every minute or two you hear that such-and-such a great gunfighter is in town, and you have to search him out and shoot him before he does the same to you. And that's it.\r\n\r\nDull isn't really the word for it. Earthshattaringly brainblendingly tedious is more like it. Neither exciting enough to work as a simple shoot 'em up, nor complex enough to interest arcade adventurers. Gunfighter reminds me a little of those old early Gremlin games like Sam Stoat and Grumpy Gumphrey - lovely graphics, but where's the game? Not here, I'm afraid.","ReviewerComments":[],"OverallSummary":"","Page":"89","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Marcus Berkmann","Score":"4","ScoreSuffix":"/10"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"4/10","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 79, Oct 1988","Price":"£1.5","ReleaseDate":"1988-09-18","Editor":"Graham Taylor","TotalPages":108,"HasCoverTape":false,"FlannelPanel":"Editor: Graham 'Generalissimo' Taylor\r\nDeputy Editor: Jim 'Rourke' Douglas\r\nProduction Editor: Tamara '1st Traitor?' Howard\r\nArt Editor: Gareth Jones\r\nDesigner: Andrea '2nd Traitor' Walker\r\nAdventure: The Sorceress\r\nZapchat: Jon Riglar\r\nTechnical: Andrew Hewson, Rupert Goodwins\r\nContributors: Tony 'Bon Jovi or bust' Dillon, Chris 'Mr Blag' Jenkins\r\nAdvertisement Manager: Katherine Lee\r\nAdvertisement Executive: Alison Morton\r\nAd Production: Emma Ward\r\nPublisher's Assistant: Debbie Pearson\r\nPublisher: Terry Pratt\r\nMarketing: Clive 'Where have you taken my office?' Pembridge\r\n\r\nPhone: [redacted]\r\nFax: [redacted]\r\nEditorial and Advertisement Offices: [redacted]\r\n\r\nThis Month's Cover: Junior.\r\n\r\nPrinted by Nene River Press, [redacted]\r\nDistributed by EMAP Publications Ltd.\r\n\r\n©Copyright 1988 Sinclair User ISSN No 0262-5458\r\n\r\nSubscription Enquiries: [redacted]\r\n24 Hour Order Line: [redacted]\r\nBack Issues: Back Issues Department (SU), [redacted]"},"MainText":"Label: Atlantis\r\nAuthor: In-house\r\nPrice: £1.99\r\nMemory: 48K/128K\r\nJoystick: Kempston/Sinclair\r\nReviewer: Jim Douglas\r\n\r\nThey didn't call the Wild West \"Wild\" for nothing, you know. No. They called it that because it was downright dangerous, but the Downright Dangerous West didn't alliterate. Anyway, the best paid job in the area - apart from being a criminal - was that of a Sheriff. And that's you. Sheriff of Hicksville USA.\r\n\r\nThe town is being terrorised by a ruthless gang of criminals with excruciating names like T. P. Wigwam and Hug Yorway, rootin' tootin' pistol shootin' dudes, every one.\r\n\r\nMoving around the semi 3-D screen in your huge Stetson, plodding about and waiting for a message to pop up informing you that one of the brigands is after you. They'll flash up at the bottom of the screen saying that they're in The Street or The Saloon or something and looking for trouble. Now you've got to work your way to the place (easy if you've made a map, damned impossible otherwise) and shoot it out.\r\n\r\nThe graphics are pretty good, although they move a bit too slowly for my liking, and the gunfights are nicely orchestrated - if you shoot a bad guy in the back you are branded a coward. Not bad for a couple of quid then, especially with inventive touches like the outrageously unfair roulette wheel in the casino and the Doc's house where you can get yourself an extra life.","ReviewerComments":[],"OverallSummary":"Above average shoot-out search game. Nice graphics although the action slows a little between gunfights.","Page":"68","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Jim Douglas","Score":"70","ScoreSuffix":"%"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"70%","Text":""}],"CompilationReviewScores":[]}]}]