[{"TitleName":"The Jetsons","Publisher":"Hi-Tec Software Ltd","Author":"221B Software Development, GEO","YearOfRelease":"1992","ZxDbId":"0002611","Reviews":[{"Issue":{"Name":"Crash Issue 97, Mar 1992","Price":"£2.2","ReleaseDate":"1992-02-14","Editor":"Lucy Hickman","TotalPages":68,"HasCoverTape":false,"FlannelPanel":"Coming to you live from CRASH Towers are:\r\n\r\nEditor: Lucy 'Luscious' Hickman\r\nDeputy Editor: Nick 'Not-so Luscious' Roberts\r\nProduction Editor: Warren 'Rabbit' Lapworth\r\nStaff Writer: Alan 'Camberwick' Green\r\nAdventures: Ian 'Unborn' Osborne\r\nArt & Design: Charlie 'Chaplin' Chubb, Mark 'Newt' Kendrick\r\nSystems Manager: Ian 'Gnasher' Chubb\r\nScreenshots: Michael 'Grabber' Parkinson\r\nPublisher: Roger 'Ultra' Kean\r\nAdvertisement Manager: Sheila 'Lumpy' Jarvis\r\nAdvertisement Sales Executive: George 'Ecstatic' Keenan\r\nAdvertisement Production: Jo 'Left-hook' Lewis\r\nProduction: Jackie 'Blancmange' Morris\r\nReprographics: Rob 'Off-centre' Millichamp\r\nManaging Director: Jonathan 'Snail Wrestler' Rignall\r\nCirculation Manager: David 'Worm-wacker' Wren\r\nAccounts: Santosh 'John' Thomas, Sheila 'Add-em' Adams\r\nSubscriptions: David 'Dingle' Bingle\r\n\r\nProduced using Apple Macintosh II computers, running Quark Xpress and Adobe Illustrator 3.0. Printing BPCC Business Magazines (Carlisle) Ltd. Distribution COMAG, [redacted]\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case write to us at the address below). No person who has any relationship, no matter how remote, to anyone who works for either EUROPRESS IMPACT or any of the companies offering prizes, may enter one of our competitions. No material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH - including written and photographic material, hardware or software - unless it is accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material is welcome, and if used in the magazine is paid for at our current rates. Copy published in CRASH will be edited as seen fit and payment will be calculated by the printed word rate. The views expressed in CRASH are not necessarily those of the publishers.\r\n\r\nEuropress Impact Ltd, CRASH [redacted]\r\n\r\nThis month's cover: The Jetsons. ©Hanna-Barbera 1992 Cover design by Oliver Frey. Powertape inlay by Mark Kendrick."},"MainText":"Wow faaa-rr out maaaa-n! It's another wicked Hanna Barbera game from Hi-Tec, this time starring that futuristic fun family, The Jetsons! Nick Roberts pulled on a spacesuit and put a goldfish bowl on his head to find out more…\r\n\r\nHi-Tec Premier\r\n£6.99\r\n\r\nI'd 'Sing the sig' but it'd probably shatter all the glass in CRASH Towers (and I'm not up to GBH of the ear'oles - Ed) and most people remember the Jetsons cartoons anyway. They were always on around teatime when I came home from school... ahh, happy memories. Or was that Ivor The Engine? (stop waffling, pillock! - Ed).\r\n\r\nAnyway, this seemingly harmless cartoon has mutated! A full length feature film did a spot of blockbusting a while back and now there's this triffic computer game!\r\n\r\nGeorge Jetson has a problem. His horrible boss Mr Spacely has forbidden him to go home before 1400 hours but he wants the whole afternoon off to take his family to Las Venus for the weekend. (Personally I reckon he's a complete whinger; he only works three hours a day, three days a week as it is! We should be so lucky - unless we work 26 hours a day, our slave-driver Ed docks our wages!)\r\n\r\nROCKETS\r\n\r\nAnyway, being a bit of a rebel and well cheesed off with this Spacely geezer, he decides to go anyway, but he needs help to get out of the Spacely Sprocket factory (trying the front door would be much too easy, I s'pose - Ed).\r\n\r\nRunaway chairs, sinister sprockets and faulty chutes are on the rampage to stop George so lots of joystick wiggling is needed to dodge them. The basic layout is similar to other Hi-Tec games like Top Cat and Yogi. Characters move up and down the screen to avoid objects in a semi-3D environment.\r\n\r\nGeorge isn't the only character to crop up in the game (otherwise it'd be called Jetson, wouldn't it, readers?). If you're familiar with the words of the theme song you'll know he has a wife, Jane, children Elroy and Judy, and Astro the dog, not to mention the scatterbrained robot maid, Rosey, and robot dog Electronimo.\r\n\r\nThe eight action-packed levels each feature a different character to control and are split into two styles. Arcade adventure levels are set in places like the factory, the family home and in outer space.\r\n\r\nBetween these George rides in his 'car', flying through the futuristic buildings collecting bonus points. Speed is of the essence. The jetcar can double its speed by holding down the turbo button.\r\n\r\nBut the space police don't take kindly to crazed motorists and if George breaks the speed limit he's pulled up and given a right good telling off!\r\n\r\nAs if worrying about the police wasn't enough to slow you down, there are black holes that warp you back if you collide with them.\r\n\r\nPUSSY PINCHING?\r\n\r\nThe strange thing is that the main storyline is based around George Jetson but you play a different member of the family in each level. The second has Jane Jetson running around her house avoiding a horrible cat burglar who's sneaked in - if he gets hold of her she loses one of George's lives!\r\n\r\nThat's equality for you! Judy has to collect hearts in her level to win a kiss from her favourite pop star, Jet Screamer, and Elroy has to find his way out of school after being kept behind.\r\n\r\nJetsons works really well and recreates the cartoon to a tee. What annoyed me at first was the layout of level one. There are holes scattered about the most important screens so by making one wrong move I landed in a screen miles away from where I fell! With me almost tearing my hair out, Al Green came along, pressed a few switches and walked straight through the tricky bit with no hassle at all! Flippin' know-all!\r\n\r\nPALTRY PRICES!\r\n\r\nJetsons, The Computer Game is one of the first releases on the new Hi-Tec Premier range, which means it's more involved than a budget game but not priced out of the range of many gamesplayers. There's enough lastability to justify a full-price release so you definitely get value for money - let's hope other software companies follow suit and bring down the price of their games to make it more accessible.\r\n\r\nAll fans of the cartoon series will be well chuffed with the computer game. It has all the favourite characters, a nice tune to sing along to and lots of playability! Pop down to your local interstellar software shop and download yourself a copy!\r\n\r\nNICK 86%","ReviewerComments":["I truly sympathise with the Jetsons. Living in their luxury hi-tech world (pun itended), life should be soooooo easy. All they want is a nice weekend away but they've got so much to do first; each member of the family has really got their work cut out. Jetsons is a real cutey. The graphics depict the cartoon characters very accurately and could have you in stitches at times. At the Premier range price tag, this has just as much fun and depth as many of those game, that leave you penniless for weeks on end (sad and desperate times, eh?) Not quite a CRASH Smash but fans of cartoony capers should be onto a winner.\r\nAlan Green\r\n84%"],"OverallSummary":"The crazy antics of the futuristic cartoon family come to life on your Spectrum.","Page":"12,13","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Nick Roberts","Score":"86","ScoreSuffix":"%"},{"Name":"Alan Green","Score":"84","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"And on the conveyor belt tonight we've got... a set of his and her underwear, a small dangly thing and a cuddly toy!"},{"Text":"Don't try this at home kids! Sticking your fingers in electric sockets may give you a trendy hair do bit it is not clever!"},{"Text":"Neeerrrooowww! Zooming through the sky with the police on your tail. Oi! Get off copper that hurts!"},{"Text":"Spacely Sprockets looks like a wicked place to work. They've even got one of those drinks machine/juke box combination thingies!"},{"Text":"These flippin' housewives, all they do all day is sit arounf the house watching Home and Away and drinking rose hip tea!"},{"Text":"Up, up, and away in the trendy little space ship. Good ol' George!"}],"BlurbText":[{"Text":"George Jetson - is 35 and works as a digital index operator for Spacely Space Sprockets. He hates working his three-hour workday and is a happy-go-lucky family man with big ambitions.\r\n\r\nJudy Jetson - a 15-year-old teenybopper who likes nothing more than shopping for new clothes and going out with boys! She goes to the Orbit High School and loves dancing.\r\n\r\nElroy Jetson- this six-and-a-half-year-old has the nickname 'Roy Boy' and goes to the Little Dipper School. He's always inventing things to help people around the house.\r\n\r\nJane Jetson - is 33 and looks after the family Sky Pad apartment. She loves shopping, shopping and more shopping and is mega right-on and extremely house proud.\r\n\r\nAstro - is the faithful canine companion to the family. He worships George and dashes to greet him when he comes home from work, slobbering all over him and putting a paw around his shoulder! His 'pet' hate is having a bath!"}],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Presentation","Score":"86%","Text":""},{"Header":"Graphics","Score":"85%","Text":""},{"Header":"Sound","Score":"81%","Text":""},{"Header":"Playability","Score":"85%","Text":""},{"Header":"Addictivity","Score":"86%","Text":""},{"Header":"Overall","Score":"85%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 77, May 1992","Price":"£2.2","ReleaseDate":"1992-04-02","Editor":"Andy Hutchinson","TotalPages":67,"HasCoverTape":false,"FlannelPanel":"WE'D DIE FIRST\r\n\r\nAbstinence is a good thing,but it should always be practiced in moderation. So just what couldn't you bear to give up? Hmmm?\r\n\r\nEditor: Andy (Flirting) Hutchinson\r\nArt Editor: Andy (300 BPM speed rock) Ounsted\r\nDeputy Editor: Linda (Brown cord cap) Barker\r\nStaff Writer: Jon (Apple pie sprinkled with cinnamon) Pillar\r\nArt Assistant: Maryanne: (Brass bedstead) Booth\r\nAdvertising Manager: Cheryl (Red lipstick) Beesley\r\nProduction Coordinator: Lisa (Chips) Read\r\nPublisher: Jane (Black Russians) Richardson\r\nPromotions Manager: Michelle (White handbag, matching stilettos and Saturday Night Fever album) Harris\r\nPromotions Assistant: Tamara (Toast and Marmite) Ward\r\nGroup Publisher: Greg ('o'er-reaching ambition) Bingham\r\nCirculation Director: Sue (Open University course) Hartley\r\nAssistant Publisher: Julie (Holidays and Harriet) Stuckes\r\n\r\nYour Sinclair (Insanity), Future (Your Sinclair) Publishing, [redacted]\r\n\r\nManaging Director: Chris (Curries. Any colour or strength) Anderson\r\n\r\nSubscriptions: The Old Barn [redacted]\r\n\r\n©Future Publishing 1992. No part of this magazine may be reproduced without written permission from Bishop Longbottom and his band of rubber ink doughballs.\r\n\r\nISSN: 0269 69683\r\n\r\nYour Sinclair zooms out of its boogie box with such groovesome and arse-kicking magazines as: Commodore Format (The right to vote; grey area that this is!), Amstrad Acton (Third Man video), Amiga Format (Watching footie on the box), PCW Plus (Trainspotting), PC Answers (Classifying fungi), PC Plus (Sticking bookmarks in their paperbacks), Sega Power (Pork chops, chips and Kellogs Supernoodles), Amiga Power (American Hard Gums), Amiga Shopper (Sunday roasts), Classic CD (Shostakovich's String Quartet No 7 in F sharp minor), Needlecraft (Being obsequious), Cycling Plus (Pink silk whalebone basque with matching suspender belt and stockings), Photo Plus (Agfa film), Mountain Biking UK (Mushroom and hummus pittas with really hot chilli sauce), PC Format (Money), Public Domain (Pretending to like bands), ST Format (Herbal cigarettes), Total! (Giving up) and Today's Vegetarian (Lying in bed on Saturday mornings and watching Going Live) and coming soon... Fishmonger's Weekly.\r\n\r\nBut what we really want to know why is... why it that as soon as you actually get a girl/boyfriend, three other equally suitable and utterly tasty possible partners turn up?"},"MainText":"Hi-Tec\r\n£6.99\r\n[redacted]\r\nReviewer: Linda Barker\r\n\r\nSaturday mornings are a bad time for me, I either get up ridiculously early to catch a train to some throbbing metropolis or I have a well-deserved lie-in. Which ever way I decide to spend my weekend, Saturday morning television is still a no-go area. So I can't really say that I've seen the Jetsons recently, cos I haven't and I never lie. Well hardly ever.\r\n\r\nThe Jetsons are the perfect space age nuclear family. There's Mom, Pop, a pretty and no doubt clever daughter and a cheeky but charming little son. Oh, and a dog. The whole family are clean and neat with fashionable haircuts and very white, straight teeth. And that includes the dog.\r\n\r\nAPPLE PIE IN THE SKY HOPES!\r\n\r\nIt seems like we've been waiting ages for Jetsons the computer game (and no, that's not a mistake - there's no 'the' in the title) and I, at least, really did have high hopes. I was so sure that Jetsons was going to be completely funsome that I grabbed it as soon as it came into the office and demanded to be allowed to review it. (I can be incredibly silly at times.) I pulled off the wrapping, ooh-ed and ahh-ed at the beaut poster and had a quick flick through the instruction book. And then I played the game. It was ten o' clock in the morning and the first disappointment of the day.\r\n\r\nJetsons is a collect-'em-up with four levels, each with two parts. You start off playing George Jetson and the idea is to pick up all four family members in your bubble spacecar and take them off to the beach. You also get to take on three other roles - Jane the mom, Judy the big sis and Elroy the annoying little tyke. Each character has to perform a certain task by collecting hidden objects.\r\n\r\nUNCONSIDERABLE\r\n\r\nTo find the all-important objects your have to work your way through a series of rooms avoiding obstacles and jumping around on conveyor belts. The rooms have various exits, there are the more usual doors as well as spooky tube lifts that transport you to a completely different room. You'll come across something like this in he race sections too. This can actually be quite handy, but only if it means that you comes across an object.\r\n\r\nThese objects are incredibly elusive and this is where the game falls down. Load up the game and at first it'll seem quite tough. So, as is the general rule, you persevere. Usually, this attitude bears fruit and you find yourself getting a bit better and a bit further each time, but not with Jetsons. Ho no, this is one of those incredibly annoying games that have a ridiculously difficult first level. This is a big mistake on the part of the programmers, the best games are those that have deceptively easy first levels. You start off thinking it's dead easy and you'll finish it in one sitting. Before you know it, it's two o' clock in the morning. You're pulled gently into the game and it gets more addictive as it gets harder. Those are the game that you play over and over again, convinced that you're going to finish that darn level this time.\r\n\r\nJetsons has one thing wrong with it, it's impossible to play. Unfortunately, this makes the nice graphics, easy controls and what sounds like an interesting game completely worthless.","ReviewerComments":[],"OverallSummary":"Disappointing cartoon collect-'em-up/racer severely lacking in the playability department.","Page":"18,19","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Linda Barker","Score":"50","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"But a clear head is no deterrent against a sprocket. It reached out and gave George a great big kiss. George was helpless."},{"Text":"Clank, clank, clank went the sprocket. Dum, diddy, diddy went George as he tried desperately to clear his head."},{"Text":"Not all the rooms are red, but George likes red. He also likes the cooker/weather guage/razor/tin opener."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Life Expectancy","Score":"50%","Text":""},{"Header":"Graphics","Score":"75%","Text":""},{"Header":"Addictiveness","Score":"50%","Text":""},{"Header":"Instant Appeal","Score":"80%","Text":""},{"Header":"Overall","Score":"50%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 122, Apr 1992","Price":"£2.1","ReleaseDate":"1992-03-18","Editor":"Alan Dykes","TotalPages":52,"HasCoverTape":false,"FlannelPanel":"Editor: Alan 'Jaws' Dykes\r\nDesign: Yvette 'Wish I was in Africa' Nicholls\r\nSU Crew: Garth 'Ancient Beard' Sumpter, Pete 'Tartar Sauce' Gerrard, Phillip 'Killer Whale' Fisch, Graham 'I was upstairs, honest' Mason\r\nAd Manager: Tina 'I'm not a Goth!' Zanelli\r\nAd Production: Matthew 'What film?' Walker\r\nMarketing Man.: Mark 'Speech, speech' Swallow\r\nMarketing Women: Sarah 'Pink room' Ewing, Sarah 'Where is it Al?' Hilliard\r\nPublisher: Graham 'Dad' Taylor\r\nManaging Director: Terry 'Good morning' Pratt\r\n\r\n(c)1992 EMAP IMAGES\r\n[redacted]\r\n\r\nColour by Proprint\r\nPrinted by Kingfisher\r\nTypeset by Altyp Inc\r\n\r\nAbsolutely no part of this publication may be reproduced, stored in an electronic retrieval system or used to pad out wet or undersized footwear without the express permission of the Publisher. On a lighter note I really hope that Garth can be found again. I hate to think of the poor chap wandering aimlessly aroudnd the world, searching for Spectrum user groups. I hope Puff is feeling much better too! Incidentally, anyone writing to Suck Up For Software had better be nice to Al from now on 'cos otherwise they won't get any software."},"MainText":"Label: Hi Tec Premiere\r\nMemory: 48K/128K\r\nPrice: £6.99 Tape\r\nReviewer: Garth Sumpter\r\n\r\nSpace. The final frontier. Why anyone would want a front ear is beyond me? But no doubt there's some reason for it, and there's probably a reason for this game too.\r\n\r\nIn the beginning there was nothing (now where have I heard that before), and then God created man. Man, in his infinite wisdom refused to be out-done and promptly, having first gone a little overboard with a lufa, created the squeaky clean Jetsons... Hi Tec's futuristic (but decidedly middle class American) family.\r\n\r\nBased on the famous TV cartoon the Jetsons, this spaced out game involves packing the Jetson household off on a holiday. Destination. The beach at Las Venus for a little bit of sun bathing and lots of general weekend leisure antics. I must say I've never been to Las Venus but it sounds good.\r\n\r\nGeorge Jetson, the ultra cool, ultra modern space dad wishes man had restricted his creative talents just after he invented breakfast and shortly before he came up with the idea of work. You see, although George only works three hours a day, three days a week he's still not very keen on the idea. Whereas his boss, Mr Spacely a genuine slave driver by all accounts wants him to work as much as possible. Thus the basic plot is to get George off early from work without incurring the wrath of his boss and solve the various other minor problems the rest of the family encounter.\r\n\r\nThe maze-like properties of George factory are bad enough for anyone with the memory retention of a goldfish, but the dangers lurking within the mechanical manufacturer's rooms are prone to catch our George unawares. There are holes in the floor which he can slip into, sending him spiralling to the floors below, moving machinery which can knock him for six and button pressing puzzles that have to be done in the correct order. George also needs to collect various objects to help him through this level.\r\n\r\nThis really is an environmentally friendly game. George doesn't have a blaster of a ray gun (shame), but must use his brains (or yours), to get out of the factory. Pressing buttons will always do something: remove holes in the floor so that you can pass (and press yet more buttons) or open lockers in the walls that contain items that you may need.\r\n\r\nNow you may call me an old fashioned old fart but this game does sound a little dull. In fact, why not call me a dinosaur and I'll say that it IS dull. No shooting, no aliens, no platforms - are there any saving graces? Well yes. The end of each level has an enjoyable race section where you must fly your jetcar as fast as possible to get to the next section whilst avoiding all the obstacles.\r\n\r\nUnfortunately, as with any advanced society that needs the services of oral hygienists and telephone sanitisers, there are speed restrictions. Drive like a loony through a restricted zone and the cyber police will stop you and give you a ticket. Unless of course you fall into a black hole in which case you will 'gate' into another location (and not always to your disadvantage either).\r\n\r\nThe other levels involve the rest of the family in various related incidents (Jane Jetsont has to defeat a cat burglar, Judy Jetson has to win a kiss from her favourite pop star) but I have to admit my interest wasn't retained for too long after the first level, which began to get tedious after I had fallen through one too many holes. Maybe this says more about me than the game, as Jetsons has more than adequate graphics, gameplay and speed. But unfortunately variety and sheer excitement are absent, which is a pity, 'cos it's a good looking game at the right price.","ReviewerComments":["I did find the traps on level one a little infuriating but I disagree with Garth (heavens above!) on the variety front. Because there are several characters Jetsons actually has more variety than the average game, even though gameplay remains similar regardless of which one you're controlling. Fans of the cartoon would definitely find Jetsons a bit of a lark.\r\nAlan Dykes"],"OverallSummary":"Very simple gameplay makes Jetsons a little tame but the graphics are crisp and the joystick control is spot on - it's a shame there wasn't a little space for more variety and better sound to add what any space family would want - atmosphere.","Page":"22,23","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Garth Sumpter","Score":"76","ScoreSuffix":"%"},{"Name":"Alan Dykes","Score":"","ScoreSuffix":""}],"ScreenshotText":[{"Text":"\"Where do you think you're going Jetson?\" Mr Spacely gets tough with his employees. Meanie!"},{"Text":"Aggh! Attack of the robot killer triffids, watch out that man!"},{"Text":"Are there any buttons to press around here? George must escape if he is to go on holiday."},{"Text":"Fifty dollars up and George is in the tube!"},{"Text":"George Jetson does his duck walking impression. Apparently he is very popular down at the Solar social club for this sort of thing but Jane, his wife tends to frown on it."},{"Text":"Holy Moley, those holes are everywhere. Better be careful."},{"Text":"Oh, oh, this could mean trouble! Things that float around usually mean trouble."},{"Text":"Things are getting complicated, what're all those barrels for? Time to investigate."},{"Text":"Well, I wonder what's on T.V. Scooby Doo perhaps? The Jetsons?"},{"Text":"Wow, check out the psychedelic wallpaper on the wall behind George."}],"BlurbText":[{"Text":"George Jetson: George is 35 and works for Mr. Spacely as a digital index operator in Spacely Sprockets. he loves his family, hates his job and is adored by the dog, Astro.\r\n\r\nJane Jetson: Mother, housewife and general, all round superwoman. She lists her favourite pastimes as shopping, shopping and then more shopping.\r\n\r\nElroy Jetson: Son of George and Jane. A six and a half year old inventor and professional cute person.\r\n\r\nJudy Jetson: The disco mad teeny bopper of the Jetson family. Always has an impressive entourage of boys around her at the spacemall.\r\n\r\nAstro: The dog. He hates bathing and loves slobbering all over George."}],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"79%","Text":""},{"Header":"Sound","Score":"76%","Text":""},{"Header":"Playability","Score":"80%","Text":""},{"Header":"Lastability","Score":"78%","Text":""},{"Header":"Overall","Score":"76%","Text":""}],"CompilationReviewScores":[]}]}]