[{"TitleName":"Labyrinth","Publisher":"Axis Software","Author":"","YearOfRelease":"1983","ZxDbId":"0002792","Reviews":[{"Issue":{"Name":"Your Spectrum Issue 4, Jun 1984","Price":"£0.85","ReleaseDate":"1984-05-17","Editor":"Roger Munford","TotalPages":90,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Munford\r\nContributing Editor: Bruce Sawford\r\nDeputy Editor: Tina Boylan\r\nEditorial Assistant: Pete Shaw\r\nEditorial Consultant: Andrew Pennell\r\nSoftware Consultant: Gavin Monk\r\nContributors: Ian Beardsmore, Ron Smith, Stephen Adams, Damir Skrgatic, Simon Goodwin, Toni Baker, Peter Jackson, Paul Walton, Andrew Pennell, Max Philips\r\nArt Editors: Jimmy Egerton, Hazel Bennington\r\nArt Assistant: Steve Broadhurst\r\nGroup Advertisement Manager: Jeff Raggett\r\nAdvertisement Manager: Shane Campbell\r\nAdvertisement Executive: Jason Wood\r\nTypesetting Manager: Derek Cohen\r\nTypesetters: Beverley Douglas, Maggie Kayley, Velma Miller\r\nProduction Manager: Sonia Hunt\r\nGroup Art Director: Perry Neville\r\nPublisher: Stephen England\r\nDistribution Manager: Colin James\r\n\r\nPublished by Sportscene Specialist Press Ltd, [redacted] Company registered in England. Telephone (all departments): [redacted]\r\nReproduction: Graphic Ideas, London\r\nPrinters: Chase Web Offset [redacted]\r\nDistribution: Seymour Press [redacted]\r\n\r\nAll material in Your Spectrum ©1984 Felden productions, and may not be reproduced in whole or in part without the written consent of the publishers. Your Spectrum is a monthly publication.\r\n\r\nCover photography by Ian McKinnell"},"MainText":"LABYRINTH\r\nAxis\r\nPrice TBA\r\n\r\nLabyrinth is a graphical 3D maze program for all who enjoy getting lost in a good game (ouch!). The plot is the simplest possible - just choose the maze size from four-by-four to 10-by-15, and off you go. You can give up at any time or you can ask for a brief glimpse of the mess you're in.","ReviewerComments":["A great game, which could probably have been expanded to form an adventure. The graphics are still impressive even though they've been around since '82.\r\nDilwyn Jones\r\n9/10","200 moves is the most allowed. Mostly Basic, the important fast bits are in machine code. However, drawing a 'help' plan is very slow.\r\nGerralt Jones\r\n8/10","It could have made a reasonable adventure if there had been some treasure or monsters to watch out for. The graphics are pretty good.\r\nBrian Pedlar\r\n7/10"],"OverallSummary":"","Page":"53","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Dilwyn Jones","Score":"9","ScoreSuffix":"/10"},{"Name":"Gerralt Jones","Score":"8","ScoreSuffix":"/10"},{"Name":"Brian Pedlar","Score":"7","ScoreSuffix":"/10"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 12, Mar 1983","Price":"£0.75","ReleaseDate":"1983-02-17","Editor":"Nigel Clark","TotalPages":100,"HasCoverTape":false,"FlannelPanel":"Editorial Director: Nigel Clark\r\nConsultant Editor: Mike Johnston\r\nProduction Editor: Harold Mayes MBE\r\nStaff Writer: John Gilbert\r\nDesign: William Scolding\r\nEditorial Director: John Sterlicchi\r\nAdvertisement Manager: John Ross\r\nStates Executive: Annette Burrows\r\nEditorial/Production Assistant: Margaret Hawkins\r\nManaging Director: Terry Cartwright\r\nChairman: Richard Hease\r\n\r\nSinclair User is published monthly by ECC Publications Ltd. it is not in anyway connected with Sinclair Research Ltd.\r\n\r\nTelephone\r\nAll departments\r\n[redacted]\r\n\r\nIf you would like to contribute to any of the Sinclair User group of publications please send programs, articles or ideas for hardware projects to:\r\nSinclair User\r\nECC Publications.\r\n[redacted]\r\n\r\nPrograms should be on cassette and articles should be typed. We cannot undertake to return them unless a stamped-addressed envelope is included.\r\n\r\nWe will pay £10 for each program published and £50 per 1,000 words for each article used.\r\n\r\n©Copyright 1983\r\nSinclair User\r\nISSN NO. 0262-5458\r\n\r\nOrigination by Outline Graphics.\r\nPrinted Eden Fisher (Southend) Ltd\r\n\r\nDistributed by Spotlight Magazine Distribution Ltd, [redacted]"},"MainText":"COLOUR MOVES ON THE BREAKOUT\r\n\r\nSuperball is a very colourful development of that old arcade game Breakout for the 16K Spectrum. You are given three black balls and have to break through the wall of red and yellow bricks to unlock two gates on the other side of the wall. When you have penetrated the brick defences you have to hit the ball at such an angle that it will hit the side of the game board where the small black gates are. There is one gate on either side of the board.\r\n\r\nWhen you have cleared the bricks and opened the left-hand gate you earn a second ball. That means you have to keep both balls in the air at the same time. If you are able to do so you will be given a third ball which joins the other two balls to make life impossible for you. You can leave the extra balls but you should keep the black one in the air to continue playing.\r\n\r\nLabyrinth is an 3D maze game, also for the 16K Spectrum. You must find your way around the maze and the quicker you do it the more points you score, At any time during the game you can ask for help and a map of the maze is shown, with your position and those of the entrance and exit on it.\r\n\r\nAt the end of the game you are asked if you want to see your path through the maze, again using the help map. You can also see it in fast motion if you hold down one of the keys on the keyboard.\r\n\r\nLabyrinth, and games like it, were interesting and had amazing graphics for the ZX-81 but they are mediocre on the Spectrum.\r\n\r\nSuperball costs £4.95, and Labyrinth £4.95. They are available from Axis, [redacted].","ReviewerComments":[],"OverallSummary":"","Page":"32","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Gilbert Factor","Score":"4/10","Text":""}],"CompilationReviewScores":[]}]}]