[{"TitleName":"N.E.X.U.S.","Publisher":"Nexus Productions Ltd","Author":"Paul Voysey, Pennsoft, Tayo Olowu","YearOfRelease":"1986","ZxDbId":"0003403","Reviews":[{"Issue":{"Name":"Your Computer Issue 6, Jun 1986","Price":"£1","ReleaseDate":"1986-05-15","Editor":"Gary Evans","TotalPages":100,"HasCoverTape":false,"FlannelPanel":"Editor: Gary Evans\r\nSoftware Editor: Lee Paddon\r\nStaff Writer: Anthony Thompson\r\nSub Editor: Harold Mayes MBE\r\nProduction Editor: Jim McClure\r\nProduction Assistant: Nick Fry\r\nEditorial Secretary: Sheila Baker\r\nDesigner: Chris Winch\r\nEditorial: [redacted]\r\nGroup Advertisement Manager: David Lake\r\nAdvertisement Executives: Ian Faux, Jeremy Kite\r\nClassified: Paul Monaf\r\nAdvertising: [redacted]\r\nPublisher: Paul Coster\r\nFinancial Director: Brendan McGrath\r\nManaging Director: Richard Hease\r\n\r\nCover by Mark Tyler\r\n\r\nYour Computer, [redacted]\r\nISS 0263 0885\r\n\r\n©1986 Focus Investments Ltd\r\nPrinted by The Riverside Press Ltd, England.\r\nTypeset by Time Graphics Ltd, [redacted]\r\nMember of the Audit Bureau of Circulation.\r\n\r\nReasonable care is taken to avoid errors in this magazine but no liability is accepted for any errors which may occur. No material in this publication may be reproduced in any way without the written consent of the publishers. The publishers will not accept responsibility for the return of unsolicited manuscripts, listings, data tapes or discs.\r\n\r\nWe will assume permission to publish all unsolicited material unless otherwise stated. We cannot be held responsible for the safe return of any material submitted for publication. Please keep a copy of all your work and do not send us original artwork.\r\n\r\nUnfortunately we are unable to answer lengthy enquiries by telephone. Any written query requiring a personal answer MUST be accompanied by a stamped, self-addressed envelope; please allow up to 28 days for a reply.\r\n\r\nSubscriptions: UK £14 for 12 issues. Overseas (surface mail) £22.50 - Airmail rates on request. Please make a cheque/postal orders payable to Focus Investments. (Please allow 5 weeks from order receipt of first subscription copy). Send orders to Your Computer Subscriptions, [redacted].\r\n\r\nJanuary to April 86 back issues of the magazine are available for £1.50 from the Back Issues Department, [redacted].\r\n\r\nDistributed by Business Press International, [redacted]."},"MainText":"Various\r\nNexus\r\nArcade Adventure\r\n£9.95\r\n\r\nSmashing drug rings, rescuing friends kidnapped by ruthless cut-throats and still making the copy deadline is all in a day's work for the average journalist. In Nexus, you have the chance to see whether you have what it takes to join the El Vino's set.\r\n\r\nJournalists are not a violent race by nature and it is possible to play most of Nexus without drawing blood. If roused - for instance, if someone claims it is his round - our paragon of polished prose is equipped with guns, knives, flying feet and fists.\r\n\r\nYou have penetrated an underground complex. To complete your task, you must get help from Nexus. That is the resistance organisation in the complex which will give you weapons, advice and help out of a tight spot. Cultivating the members' friendship is vital, so if you go around beating them up, you will be on your own.\r\n\r\nThe game is controlled from the joystick and is reminiscent of the Ocean V game, although the addition of people you are not intended to beat up gives it a new dimension. Like most fight games, there are 16 movements you can make with a combination of joystick and fire buttons. There is also a useful preview function on the screen, which indicates what will happen if you press the fire button.\r\n\r\nYou move round the complex with the aid of lifts, a map and a cluster of indicator light which show you the direction of a place or a person you have selected. To win the game, you must find all 128 fragments of message. You must then piece them together, decode them, and transmit them to your editor. If all that strikes you as being a little too cerebral, you can have a good time blasting away and beating hell out of the opposition. Most of the time you will only stun your opponents but there is a way to kill them which, for reasons of good taste, will not be revealed.\r\n\r\nAnother novel aspect of the game is the digitised pictures of people around you. That allows you to recognise members of the Nexus organisation when they appear. The authors, Tayo Olowu and Paul Voysey, who were behind the superb Psytron and the cult hit Psi Warrior have produced an interesting blend of combat game and arcade adventure.\r\n\r\nIt is the kind of game which, even after you have solved it, which will not be quick, will have you returning for a quick spot of guard trashing now and then. It is certainly superior to V in most departments. Let us just hope the lack of that game's TV theme does not prevent it being a huge hit.","ReviewerComments":[],"OverallSummary":"","Page":"43","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Lee Paddon","Score":"5","ScoreSuffix":"/5"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"5/5","Text":""},{"Header":"Sound","Score":"4/5","Text":""},{"Header":"Playability","Score":"4/5","Text":""},{"Header":"Value For Money","Score":"5/5","Text":""},{"Header":"Overall","Score":"5/5","Text":""}],"CompilationReviewScores":[]}]}]