[{"TitleName":"Ometron","Publisher":"Software Projects Ltd","Author":"Simon Munnery, Roger Tissyman","YearOfRelease":"1983","ZxDbId":"0003516","Reviews":[{"Issue":{"Name":"Crash Issue 3, Apr 1984","Price":"£0.75","ReleaseDate":"1984-03-16","Editor":"Roger Kean","TotalPages":128,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Software Projects\r\nMemory Required: 48K\r\nRetail Price: £5.95\r\nLanguage: Machine code\r\nAuthor: Simon Munnery\r\n\r\nDespite the rather humorous artwork on the cassette inlay, Ometron is actually a deadly serious 3D cockpit type game in which ten waves of attackers try to land on the grid which you are defending. This is, of course, stuck out on a lonely uninhabited outpost of the empire. You are armed to the teeth with cannons in a revolving turret. Nothing must get past...\r\n\r\nThe screen view shows in the top third the blue of deep space, filled with stars; the middle third contains the perspective lines of the grid on which you sit, and the lower third shows the edge of your turret, score lines and a graphic representation of which direction you are looking in.\r\n\r\nThe attackers, which include such diverse and terrifying space craft like Muon attack fighters, Tie Fighters, Coathangers, Sugar Cubes and Laserwing 235s (Oh no - not the 235s), all come at you from every direction of the eliptical plane. The Muons are on first, arrow shaped things. All the craft are in hollow 3D. Should one of them hit you, you lose a life. They are as likely to hit you from behind or the side, so it pays to have eyes in the back of your head - fortunately there is a flip key...\r\n\r\nCOMMENTS\r\n\r\nC/V = rotate left/right, B = flip, SPACE or CAPS F. fire\r\nJoystick: none\r\nKeyboard play: responsive\r\nUse of colour: reasonable\r\nGraphics: very good hollow 3D and smooth\r\nSound: continuous\r\nSkill levels: 1\r\nLives: 3\r\nScreens: 10 waves of attackers","ReviewerComments":["The graphics work very smoothly, although they are not particularly colourful. What I liked was that this 3D cockpit type game moves very quickly. The enemy are frighteningly single-minded about wiping you off the face of the grid. But I also thought it wasn't all that addictive - not that it's too easy, it isn't at all - but somehow there didn't seem to be a sense of involvement in the situation. Getting the hang of flipping to shoot an alien that has just whipped past and will probably get you next time takes some practice, but once that's done, I felt it didn't go anywhere.\r\r\nUnknown","Ometron is an excellent 3D game with very good graphics and I found it extremely addictive. The flip button is essential so that you can be ready for attackers from behind (craft disappearing away into space reappear behind you and vice versa). It also has quite reasonable and continuous sound and a useful demo mode. Very good.\r\r\nUnknown","Pretty exciting to play - it takes a lot of concentration with some timing skill when you are hard pressed. The one thing I thought the game lacked was a proper radar scanner. All too often I lost a life and wasn't even sure why, probably hit from the side.\r\nUnknown"],"OverallSummary":"General Rating: Good.","Page":"38,39","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""}],"ScreenshotText":[{"Text":"Flying pyramids slam up the Ometron grid."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Use of Computer","Score":"80%","Text":""},{"Header":"Graphics","Score":"88%","Text":""},{"Header":"Playability","Score":"72%","Text":""},{"Header":"Getting Started","Score":"75%","Text":""},{"Header":"Addictive Qualities","Score":"82%","Text":""},{"Header":"Value For Money","Score":"83%","Text":""},{"Header":"Overall","Score":"80%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair Programs Issue 21, Jul 1984","Price":"£0.95","ReleaseDate":"1984-06-21","Editor":"Rebecca Ferguson","TotalPages":60,"HasCoverTape":false,"FlannelPanel":"Editor: Rebecca Ferguson\r\nConsultant Editor: John Campbell\r\nManaging Production Editor: Harold Mayes MBE\r\nStaff Writer: June Mortimer\r\nDesign: Elaine Bishop\r\nGroup Advertisement Manager: Holly Fleming\r\nProduction Assistant: Dezi Epaminondou\r\nEditorial Assistant: Colette McDermott\r\nManaging Editor: Nigel Clark\r\nManaging Director: Terry Cartwright\r\nAssistant Managing Director: Barry Hazel\r\nChairman: Richard Hease\r\n\r\nU.S. Press representative Mr J. Eisenberg, JE Publishers' representative, [redacted]\r\n\r\nSinclair Programs is published monthly by ECC Publications Ltd.\r\n\r\nTelephone [redacted]\r\n\r\nIf you would like your original programs to be published in Sinclair Programs, please send your contributions, which must not have appeared elsewhere, to\r\nSinclair Programs\r\nEEC Publications\r\n[redacted]\r\n\r\nPrograms should be on cassette. We cannot undertake to return them unless a stamped-addressed envelope is included. We pay £10 for the copyright of each program published.\r\n\r\n©Copyright 1984 Sinclair Programs\r\nISSN No. 0263-0265\r\n\r\nPrinted and typeset by: Cradley Print PLC, [redacted]\r\n\r\nDistributed by Spotlight Magazine Distribution Ltd, [redacted]\r\n\r\nCover Design: Ivan Hissey"},"MainText":"Ometron - 48K Spectrum, £5.95 - leaves its player stranded on an uninhabited outpost of an empire to protect the landing pad there from hostile forces. The player is situated in the middle of the landing grid in a revolving turret aiming cannons.\r\n\r\nIt is yet another of those arcade-type games where the aim is to blast a number of three-dimensional space ships into oblivion and is very boring. From Software Projects, [redacted].","ReviewerComments":[],"OverallSummary":"","Page":"33","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"June Mortimer","Score":"","ScoreSuffix":""}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]}]}]