[{"TitleName":"Turbo Out Run","Publisher":"U.S. Gold Ltd","Author":"Alan Grier, Alan Laird, Ian Morrison, David Bracher","YearOfRelease":"1989","ZxDbId":"0003565","Reviews":[{"Issue":{"Name":"Crash Issue 73, Feb 1990","Price":"£1.7","ReleaseDate":"1990-01-25","Editor":"Oliver Frey","TotalPages":52,"HasCoverTape":false,"FlannelPanel":"EDITORIAL\r\n[redacted]\r\n\r\nEditor: Oliver Frey\r\nFeatures Editor: Richard Eddy\r\nStaff Writer: Mark Caswell\r\nEditorial Assistant: Viv Vickress\r\nPhotography: Michael Parkinson\r\nContributors: Nick Roberts\r\nProduction Manager: Jonathan Rignall\r\nProduction Supervisor: Matthew Uffindell\r\nReprographics: Robert Millichamp, Tim Morris, Rob (the Rev) Hamilton, Jenny Reddard\r\nDesign: David Western, Mark Kendrick, Melvin Fisher\r\nSystems Operator: Ian Chubb\r\nGroup Advertisement Manager: Neil Dyson\r\nAdvertisement Sales Executives: Caroline Blake, Christian Testa\r\nAssistant: Jackie Morris [redacted]\r\nGroup Promotions Executive: Richard Eddy\r\n\r\nMail Order: Carol Kinsey\r\n\r\nSubscriptions\r\n[redacted].\r\n\r\nDesigned and typeset on Apple Macintosh II computers using Quark Express and Adobe Illustrator '88, output at MBI [redacted] with systems support from Digital Reprographics [redacted]. Colour origination by Scan Studios [redacted]. Printed in England by Carlisle Web Offset, [redacted] - member of the BPCC Group.\r\n\r\nDistribution by COMAG, [redacted]\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case drop the Viv Vickress a line at the [redacted] address). No person who has any relationship, no matter how remote, to anyone who works for either Newsfield or any of the companies offering prizes, may enter one of our competitions. No material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH - including written and photographic material, software and hardware - unless it is accompanied by a suitably stamped addressed envelope. We regret that readers' postal enquiries cannot always be answered. Unsolicited written or photo material is welcome, and if used in the magazine is paid for at our current rates. Colour photographic material should be 35mm transparencies wherever possible. The views expressed in CRASH are not necessarily those of the publishers.\r\n\r\nCopyright CRASH Ltd 1990 A Newsfield Publication. ISSN 0954-8661. Cover Design by Oliver Frey"},"MainText":"US Gold/Ice Developments\r\n£9.99 cass, £14.99 disk\r\n\r\nHere it is, the sequel to the mega coin-op machine Out Run. It stars the same Ferrari owning chap, who's traded his Testarossa for an F-40, but not the beautiful blonde - true love! The wild duo decide to show a Porsche 959 owner what a real car is, and a furious race across the States will do nicely.\r\n\r\nFour four-stage races are agreed upon, New York to LA. The police hear about this highly illegal race and are keen to stop it. Difficult when your car is capable of quite frightening speeds, but then you do have to reach the end of each stage with the time limit. If the timer is ticking down on you alarmingly, a whack of the fire button gets the turbo charger to rocket the car along nicely (G-force is an optional extra).\r\n\r\nOnce you've survived the first four stages you enter the garage and have the chance to upgrade your motor. But don't be downgraded personally by losing your girlie to the Porsche owner.\r\n\r\nTurbo Out Run is a great game in the arcade, and on the computer isn't too bad. The sprites are nicely drawn, with the F-40 particularly striking. But the backgrounds are more than a little sparse. I'm not asking for a cluttered screen, but a few more roadside objects would have given the player a better sense of speed. The other slight moan I have is the road not being clearly marked: several times I was caught out by a sneaky bend and ended up crashing. This isn't the best racing game I've seen this winter (that honour goes to Chase HQ): I feel US Gold could have done better.\r\n\r\nMARK 77%","ReviewerComments":["What can I say about Turbo Out Run that wasn't said in the review of the original Out Run? The game is almost identical. The only difference is that the graphics have changed slightly and you can now smash your way through road blocks and bump over logs in the road. There is also a new car upgrade section that gives you the choice of special turbo, hi-grip tyres or high powered engine. To tell you the truth I didn't notice much difference in performance when I got them anyway. The same old problem of new sections of road not joining together properly has been kept in Turbo Out Run, which is a pity, and the multi-load is still a real annoyance. I wouldn't say that this is the most realistic car racing game around: I mean, the car is so big you can hardly see what is coming up ahead. If you were a big fan of the original then buy this, because it's more of the same.\r\nNick Roberts\r\n81%"],"OverallSummary":"A good racing game - amongst many others - that Out Run fans will like.","Page":"40","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Nick Roberts","Score":"81","ScoreSuffix":"%"},{"Name":"Mark Caswell","Score":"77","ScoreSuffix":"%"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Presentation","Score":"82%","Text":""},{"Header":"Graphics","Score":"80%","Text":""},{"Header":"Sound","Score":"78%","Text":""},{"Header":"Playability","Score":"75%","Text":""},{"Header":"Addictivity","Score":"77%","Text":""},{"Header":"Overall","Score":"79%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 50, Feb 1990","Price":"£1.7","ReleaseDate":"1990-01-18","Editor":"Matt Bielby","TotalPages":100,"HasCoverTape":false,"FlannelPanel":"Editor: Matt Bielby\r\nArt Editor: Catherine Peters\r\nDeputy Editor: David Wilson\r\nProduction Editor: Andy Ide\r\nDesigner: Martin Sharrocks\r\nTechnical Consultant: Jonathan Davies\r\nContributors: Robin Alway, Marcus Berkmann, Richard Blaine, Jonathan Davies, Mike Gerrard, Kati Hamza, Tim Harding, David McCandless, Richard Morris, Rich Pelley, Phil South, Wag\r\nGroup Advertisement Manager: Lynda Elliott\r\nAdvertisement Manager: Caroline Day\r\nClassified Advertisement Executive: Chris Skinner\r\nAdvertisement Director: Alistair Ramsay\r\nProduction Manager: Judith Middleton\r\nAdvertisement Production: Claire Baker\r\nNewstrade Circulation Manager: Stephen Ward\r\nSubscription Manager: June Smith\r\nPublisher: Teresa Maughan\r\nFinance Director: Colin Crawford\r\nManaging Director: Stephen England\r\nChairman: Felix Dennis\r\n\r\nPublished by Dennis Publishing Ltd, [redacted] Company registered in England.\r\nTypesetters: Point Five [redacted]\r\nReproduction: Graphic Ideas, London\r\nPrinted By: Riverside Press [redacted]\r\nDistribution: Seymour Press [redacted]\r\n\r\nAll material in Your Sinclair ©1989 Felden Productions, and may not be reproduced in whole or in part without the written consent of the publishers. Your Sinclair is a monthly publication."},"MainText":"US Gold\r\n£9.99 cass\r\nReviewer: David Wilson\r\n\r\nThere've been a whole a load of driving games coming out of late, haven't there, Spec-chums? This one's US Gold's offering and, basically, it's an update of the original rolling-road-racing coin-op hit, OutRun. But guess what!? There's no Big Red Testie!! Instead you've got a spanky Ferrari F-40 convertible. (Actually neither car is red on the Speccy, they're both monochrome.) So clamber aboard, my little co-drivers, and let's take a gander at this turbo-charged update. Vroom! Vroom!\r\n\r\nApart from the actual car itself. there are also a lot of other changes here. You get to race across the whole of the US this time, instead of just California, meeting all kinds of weather and road conditions like snowy mountains, sun-baked deserts and just plain rainy cityscapes. Not really the ideal convertible driving conditions, I'm sure you'll agree! The other main differences are the addition of puddles, 'sleeping policemen', those temporary road barriers for you to drive through, and not forgetting, of course, the fashionable turbo! Usage of this 'tool' is limited by the fact that the car engine overheats if used excessively - keep a close eye on that temperature gauge! Oh, and you can bash the other cars on the road too, but make sure you don't knock yourself off!!\r\n\r\nIf I hadn't played Chase HQ first and seen what can be achieved with a Speccy arcade driving game I might not have been so disappointed with this, but then again maybe it wouldn't have made that much difference. It is fast and it is slick, and some of the graphical bits, like nudging the Porsches (heh heh) and driving through the barriers, are nicely rendered, but on the whole I felt let down. Your main sprite is nice and large, but your viewpoint is more that of the car behind rather than from slightly overhead. This means, in effect, that when something is right in front of you it's sometimes almost completely obscured by your own car sprite! What's more, say your car was a Bburago 1/18 scale Ferrari, well, the other cars would be made by Matchbox! I mean, when you collide with the other cars (hem hem) you seem to be twice their size.\r\n\r\nI suspected the accuracy of the collision detection on occasion too, but liked the way the roadside banners flew into the air when you bamboozled them. Crunch into something more substantial and you'll see one of two sequences. Either your car will somersault down the road or it'll perform a 360° spin. Both of these are nice ideas but are executed in a rather jerky fashion, and when you see the car's side-on view both the passengers seem to have disappeared! Further, the only difference I noticed on firing a turbo was that of a tiny puff of smoke appearing at the back of the car. There was very little impression of speed at all.\r\n\r\nReach the checkpoint and you'll have to multiload the next stage. There are 16 (count 'em - 16!) stages, and that means 16 loads! I actually timed myself on completing the first two stages and it took me about one minute and 20 seconds. That's just over a minute's gameplay before each multiload section. Groan! Fail to complete a stage and you've a few credits to try again. Otherwise it's back to the start.\r\n\r\nWhen a game ends you see a colourful map of America showing your route, the start and finish, and just how much ground you've covered. In between all this, the action might be enough to excite road-racing freaks, but, well. I was disappointed. US Gold chose not to release OutRun Europa after it secured the licence to the more up-to-date Turbo. From what we saw of Europa, we thought it might have been a better game. Such is life.","ReviewerComments":[],"OverallSummary":"A disappointing sequel to the original rolling-road racing coin-op. Much better than the original OutRun, but hardly the best of the current driving games.","Page":"22,23","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"David Wilson","Score":"70","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Blimey, that is a Big Red Testie! Except it's not... it's an F40. Take this, pint-sized Porsche!"},{"Text":"Phew, what a scorcher!! Excessive use of your turbo causes your engine to overheat! Hot stuff, eh!? Er... well, luke warm actually."},{"Text":"Right! My engine's cooled off. Time to slip my turbo on... Pouf! Haha. Eat exhaust fumes, Johnny Lorry!"},{"Text":"This is America. Erm... big, isn't it? Also quite colourful. Your progress is shown on this map at the end of each game."},{"Text":"Yikes! Looks like I hit that tree a tad too hard and me and my female companion have become completely invisible."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Life Expectancy","Score":"70%","Text":""},{"Header":"Instant Appeal","Score":"80%","Text":""},{"Header":"Graphics","Score":"76%","Text":""},{"Header":"Addictiveness","Score":"78%","Text":""},{"Header":"Overall","Score":"70%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 73, Jan 1992","Price":"£2.2","ReleaseDate":"1991-12-05","Editor":"Andy Hutchinson","TotalPages":92,"HasCoverTape":false,"FlannelPanel":"WHAT'S IN A NAME?\r\n\r\nLife, love and loofahs; the YS experience. So, just what's in a name we wonder?\r\n\r\nEditor: Andy (Manly) Hutchinson\r\nArt Editor: Andy (Manly) Ounsted\r\nGames Editor: James (He seized the heel) Leach\r\nStaff Writer: Linda (Serpent) Barker\r\nArt Assistant: Maryanne (Rebellion) Booth\r\nAdvertising Manager: Cheryl (Charity) Beesley\r\nProduction Coordinator: Lisa (My god is satisfaction) Read\r\nPublisher: Jane (God has favoured) Richardson\r\nPublishing Assistant: Michele (Who is like the lord?) Harris\r\nGroup Publisher: Greg (To be watchful) Ingham\r\nCirculation Director: Sue (Lily) Hartley\r\n\r\nYour Sinclair (Groovy), Future (That which is to come) Publishing [redacted]\r\n\r\nSubscriptions: Pearl (A pearl) Stokes\r\nDistribution: MMC [redacted]\r\n\r\nCover Illustration: Colin (A young dog) Jones\r\nISSN 0269 6983\r\nABC Jan-June 1991 65,444\r\n\r\nYour Sinclair is whittled out of Chinese Walnut by the same eternal twelve year olds who assemble (from Airfix kit form) Commodore Format, Amstrad Action, Amiga Format, 8000 Plus, PC Answers, PC Plus, Sega Power, Amiga Power, Amiga Shopper, Classic CD, Needlecraft, Mountain Biking UK, PC Format, Public Domain and ST Format.\r\n\r\nBut what we really want to know is... have you ever been sitting in class, felt the need to ask your teacher a question, and called him/her mum or dad?"},"MainText":"TURBO OUTRUN\r\nKixx\r\n£3.99\r\nReviewer: Rich Pelley\r\n\r\nOne thing that can indubitably be said about the Outrun series is that they've got a lot better - Outrun was crap and Outrun Europa was pretty brilliant. Turbo Outrun, the middle one, was somewhere in between. Average, if you like. Or quite good. That sort of thing.\r\n\r\nWhat you may not know is the actual differences between Turbo and the highly acclaimed original. Well, I'll tell you, this time you race across the entire US from New York to Los Angeles. Along the way there are varying weather conditions in the form of snowy mountains, sunny deserts and rainy cities. There are also road barriers, puddles and bumps. And, erm, that's about it really.\r\n\r\nApart of course from the Turbo boost that can allegedly get you through the levels. But the overall increase in speed is so suspiciously small that I'm going to be ruthless and complain. It's not too slow, but it's jerky and rather hard on the eyes - not very Chase HQ-like if you ask me. Another grumble is that quite often your own car sprite obscures the other cars in front of you. This is very frustrating.\r\n\r\nTurbo Outrun is cheap and fun, but it's also a jerky, repetitive multi-load.","ReviewerComments":[],"OverallSummary":"","Page":"82","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Rich Pelley","Score":"66","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Huh! These Ferrari's are terrible! 0 to 60 in 2 seconds? I could faster on Andy O's crap bike. Still it's got a nice stereo, so mustn't grumble."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"66%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 94, Jan 1990","Price":"£1.6","ReleaseDate":"1989-12-18","Editor":"Jim Douglas","TotalPages":116,"HasCoverTape":false,"FlannelPanel":"JIM \"Keyring\" DOUGLAS (Editor)\r\nLike all Editors, Jim's absolutely loaded with cash and his car is a luxury status symbol that goes with his high-flying ulcer-inducing job editing Sinclair User. You know you've hit it big when Jim asks if the keys to his Nissan Micra will fit in your handbag!\r\n\r\nALISON \"Toot Toot\" SKEAT (Production Editor)\r\nAl Drives the SU Bus! Every morning she honks the horn and collects the rest of the team and drives them off for another day at the office. Hera she is, bright and early on a Monday morning, ready to get 'on the case' (alright, so she's in the office on a Friday afternoon holding a plastic bin lid).\r\n\r\nOSMOND \"Brake, Brake!\" BROWNE (Designer)\r\nOz, our new design wizard is preparing for his test at the moment, and seems to be having trouble with reversing around corners, but he firmly believes that in no time he'll be behind the wheel of his vary own DeLorean Snowstorm.\r\n\r\nGARTH \"Firestone\" Sumpter (Staff Writer)\r\nAlways on hand to steady a sometimes rocky and panic-ridden ship, Garth soothes the worries of the team away with his stories of articulated lorry racing round Silverstone. \"Which reminds me of the time I hit the chicane at 90 with no steering...\"\r\n\r\nAdventure: The Sorceress\r\nI've Got This Problem: Rupert Goodwins\r\nAdvertisement Manager: James Owens\r\nSenior Sales: Martha Moloughney\r\nAd Production: Emma Ward\r\nMarketing Manager: Dean Barrett\r\nMarketing Assistant: Sarah Ewing\r\nPublisher: Terry Pratt\r\n\r\nOur Address: [redacted]\r\nOur Phone Number: [redacted]\r\nOur Fax No: [redacted]\r\n\r\nCover Illustration: Clive Goodyear\r\n\r\nPrinted by Nene River Press, [redacted]\r\nTypeset By Mr Douglas and Mr Sumpter at Jimmy's Setting Emporium\r\nDistributed by EMAP Frontline.\r\n\r\nSubscription Enquiries: [redacted]\r\n24 Hour Order Line: [redacted]\r\nBack Issues: Back Issues Department (SU), [redacted]\r\n\r\n©Copyright Sinclair User 1989/90 ISSN No 0262-5458\r\n\r\nNo part of this magazine may be reproduced/transcribed, stored in a data retrieval system etc etc, or you'll go to gaol forever. We will, however, be giving a special prize to anyone who can reproduce this issue in the smallest possible form. Send entries to the address above. Must be smaller than a cassette tape."},"MainText":"Label: US Gold\r\nAuthor: In House\r\nPrice: £9.95\r\nMemory: 48K/128K\r\nJoystick: various\r\n\r\nIt's here! Burnin' rubber and wheel spinning off the grid, Turbo Outrun is the latest US Gold conversion of the Sega coin-op of the same name, which itself is the follow-up to the hugely successful Outrun arcade machine.\r\n\r\nThis time around you've upgraded your tyred (aghh) old Ferrari Testarossa to a brand spanking new Ferrari F40, complete with auto and manual gears and turbo boosters to help you burn off the opposition as you hurtle across America with no regard to the Highway Code or any other road users. And burn you must, for there's a strict time limit to each of 16 stages and if you don't reach the next checkpoint before your timer runs out, then your chances of taking the checkered flag are nil.\r\n\r\nAs you race from New York to Los Angeles, you pass through many American states, each featuring its own landscape and vehicles on the road. Every level is loaded separately, which works fine on disk, with only a couple of second's pause as the next section is loaded in, but the 48K Spectrum will have to load in each section whilst 128K machines will load a few stages at a time making the multi load less of a pain in the driving seat.\r\n\r\nThe race opens as a straight hell-for-leather blast across America for your fickle girlfriend (who wubs wou) and you (who probably wubs your wonderful set of wheels.) You must complete each stage within the time limit to advance.\r\n\r\nAlso, there's a wee sub plot going on involving the attentions of your girlie - if you complete 4 stages but lose to the Porshe 959 in each stage, then your girlie will get out of your car and bugger off with the macho mutha in the Porshe.\r\n\r\nSo, if you're not doing so well, it might be useful to activate the turbo boosters via the fire button and send the car rocketing down the road. But take care when you do this - too much boost results in the engine overheating, indicated by a bar at the top of the screen, and you have to ease off while it cools down.\r\n\r\nAt strategic points along the route there are garages where you're given the choice of a hi-powered engine, extra turbo boosters or hi-grip tyres to help you attain even higher speeds. The big problem is that you're only allowed one item per stop, so choose wisely.\r\n\r\nSo much was expected of Turbo Outrun and most of the goods have been delivered. The only gripe I have is that it very difficult to see cars directly ahead of you and so it's necessary to career all over the road in an attempt not to run into anything in front which makes the whole exercise annoyingly more difficult than it needs to be.","ReviewerComments":["JIM SEZ: 80%\r\n\"Turbo Outrun is a vast improvement on it's predecessor. It's by no means perfect, but one of this year's better driving games.\"\r\nJim Douglas\r\n80%"],"OverallSummary":"A brilliantly accurate conversion that suffers from a lack of vision.","Page":"8,9","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Unknown","Score":"78","ScoreSuffix":"%"},{"Name":"Jim Douglas","Score":"80","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Neeeearrrrr! is it a bird, is it a plane? No it's that daft bugger Garth trying to look under his car without using a jack!"},{"Text":"Press the turbo button and you'll soon be showing this lot a clean set of rear tyres. That could be a car up ahead though!"},{"Text":"That Porsche owner is after yer bird! You don't have to win every race but come let him beat you 4 times and no girlfriend!"},{"Text":"Try to avoid the barriers that have been left lying around. Whoops - there goes the no claims bonus!"},{"Text":"Well here we are driving flat out in Pittsburg and it's absolutely beautiful - there's not time for a romantic snog though!"}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"82%","Text":""},{"Header":"Sound","Score":"78%","Text":""},{"Header":"Playability","Score":"70%","Text":""},{"Header":"Lastability","Score":"80%","Text":""},{"Header":"Overall","Score":"78%","Text":""}],"CompilationReviewScores":[]}]}]