[{"TitleName":"Paratroopers","Publisher":"Rabbit Software Ltd","Author":"John F. Cain, Ade Croft","YearOfRelease":"1983","ZxDbId":"0003619","Reviews":[{"Issue":{"Name":"Crash Issue 2, Mar 1984","Price":"£0.75","ReleaseDate":"1984-02-23","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Rabbit\r\nMemory Required: 16K\r\nRetail Price: £5.99\r\nLanguage: Machine code\r\nAuthor: J.F. Cain\r\n\r\nIt gets awfully lonely sitting on your own in a bunker until the enemy decides to drop in! 'Your bunker' is in fact a field gun which you control, sitting in the bottom centre of the screen. Above you, in the sky, helicopters stream by in both directions, spewing paratroopers out on top of you. Their object is to get three men safely on the ground, at which point they stride off and return in a large tank against which you are defenceless (and dead!) and that's that. Your aim is to prevent them from landing any men and you score for paratroopers destroyed and helicopters knocked out.\r\n\r\nThe game continues on after loss of life, resetting the score to zero, quite automatically.\r\n\r\nCOMMENTS\r\n\r\nControl keys: user-defined for left/right/fire\r\nJoystick: Protek, AGF\r\nKeyboard play: responsive\r\nColour reasonable average\r\nGraphics: good, well detailed\r\nSound: below average\r\nSkill levels: it's main drawback - only 1\r\nLives: 1","ReviewerComments":["Your field gun can be traversed to cover most of the screen, but you must be accurate as firing reduces your score. The graphics are quite good and the game is fun to play.\r\nUnknown","The animation of the gun is very good. The sense of perspective is a clever cheat since both height and rotation of the gun are only done with a left and right key, but It means the drawing of the gun must go through what looks like seven different 'frames' to create the illusion. The details of paratroopers and helicopters are also good, with some pares opening their chutes immediately, other delaying to the last second, and some poor devils whose chutes fail to open and get splatted on the ground. You're dead if three land successfully, or if one lands right on top of you. Fun, but perhaps not very addictive.\r\nUnknown","This is quite a neat idea, which scores with its fine graphics, but there wasn't quite enough depth to the idea to keep me enthralled, and I thought the sound could have been better - no gun-shooting noise for instance. The user-defined keys are a good idea!\r\nUnknown"],"OverallSummary":"General Rating: good, but not very addictive.","Page":"101,102","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""}],"ScreenshotText":[{"Text":"The name of the game is good aim - Paratroopers."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Use of Computer","Score":"70%","Text":""},{"Header":"Graphics","Score":"68%","Text":""},{"Header":"Playability","Score":"66%","Text":""},{"Header":"Getting Started","Score":"62%","Text":""},{"Header":"Addictive Qualities","Score":"49%","Text":""},{"Header":"Value For Money","Score":"55%","Text":""},{"Header":"Overall","Score":"62%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 3, Apr 1984","Price":"£0.75","ReleaseDate":"1984-03-16","Editor":"Roger Kean","TotalPages":128,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Rabbit, 16K\r\n£5.99 (2)\r\nAuthor: J F Cain\r\n\r\nIn this game you are manning an anti-aircraft gun, while overhead clouds of helicopters are dropping paratroopers on you. The gun only traverses left and fight, but because of the clever cheat on perspective it gives a field of fire across the top two thirds of the screen. You must hit helicopters and paratroopers. These fall from their choppers sometimes with chute opening instantly, others delaying till the last second, and others never opening at all, to die splat on the ground. You will lose a life if a para lands on top of you, or when three have landed successfully and gone off to fetch a giant tank against which there is no defence. The graphics are good, amusing and smooth (gun works very well) and it's all fairly fast, but the general feeling was that there weren't enough objectives in the game to make it totally compelling and addictive. User-defined keys, only 1 skilll level, overall CRASH rating 62% m/c.","ReviewerComments":[],"OverallSummary":"","Page":"63","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"62%","Text":""}],"CompilationReviewScores":[]}]}]