[{"TitleName":"Raider of the Cursed Mine","Publisher":"Arcade Software","Author":"","YearOfRelease":"1983","ZxDbId":"0004001","Reviews":[{"Issue":{"Name":"Crash Issue 1, Feb 1984","Price":"£0.75","ReleaseDate":"1984-01-19","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Arcade, 48K\r\n£5.50\r\n\r\nThis is only a maze game in a very general sense. The game was recently upgraded to have 30 levels to play through. Each level shows a cross section through a mine with several floors visible and three lifts. Your miner (nice animation) must walk through the mine, using the lifts, and collect all the diamonds littered about whilst avoiding the spiders, ghost and boulder-throwing troll. When all the gems have been collected a lamp appears at bottom left which must be collected before progressing to the next level. Not a fast game, and at first it doesn't seem addictive either, but the ease with which you progress is matched by the ease with which you seem to lose lives. Getting to the 30th level rewards you with a picture of the surface. Nice graphics and sound, the clever player lines up all his lifts first.","ReviewerComments":[],"OverallSummary":"","Page":"50","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 2, Mar 1984","Price":"£0.75","ReleaseDate":"1984-02-23","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Arcade, 48K\r\n£5.50\r\n\r\nThis is only a maze game in a very general sense. The game was recently upgraded to have 30 levels to play through. Each level shows a cross section through a mine with several floors visible and three lifts. Your miner (nice animation) must walk through the mine, using the lifts, and collect all the diamonds littered about whilst avoiding the spiders, ghost and boulder-throwing troll. When all the gems have been collected a lamp appears at bottom left which must be collected before progressing to the next level. Not a fast game, and at first it doesn't seem addictive either, but the ease with which you progress is matched by the ease with which you seem to lose lives. Getting to the 30th level rewards you with a picture of the surface. Nice graphics and sound, the clever player lines up all his lifts first.","ReviewerComments":[],"OverallSummary":"","Page":"52","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 3, Apr 1984","Price":"£0.75","ReleaseDate":"1984-03-16","Editor":"Roger Kean","TotalPages":128,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Arcade, 48K\r\n£5.50\r\n\r\nThis is only a maze game in a very general sense. The game was recently upgraded to have 30 levels to play through. Each level shows a cross section through a mine with several floors visible and three lifts. Your miner (nice animation) must walk through the mine, using the lifts, and collect all the diamonds littered about whilst avoiding the spiders, ghost and boulder-throwing troll. When all the gems have been collected a lamp appears at bottom left which must be collected before progressing to the next level. Not a fast game, and at first it doesn't seem addictive either, but the ease with which you progress is matched by the ease with which you seem to lose lives. Getting to the 30th level rewards you with a picture of the surface. Nice graphics and sound, the clever player lines up all his lifts first.","ReviewerComments":[],"OverallSummary":"","Page":"68","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"C&VG (Computer & Video Games) Issue 23, Sep 1983","Price":"£0.75","ReleaseDate":"1983-08-16","Editor":"Terry Pratt","TotalPages":148,"HasCoverTape":false,"FlannelPanel":"Editor: Terry Pratt\r\nAssistant Editor: Eugene Lacey\r\nEditorial Assistant: Clare Edgeley\r\nReader Services: Robert Schifreen\r\nArt Editor: Linda Freeman\r\nDesigner: Lynda Skerry\r\nProduction Editor: Tim Metcalfe\r\nAdvertisement Manager: Rita Lewis\r\nAssistant Advertisement Manager: Rob Cameron\r\nAdvertising Executives: Louise Matthews, Mick Cassall\r\nAdvertisement Assistant: Louise Flockhart\r\nPublisher: Tom Moloney\r\n\r\nEditorial and Advertisement Offices: [redacted]\r\n\r\nCOMPUTER AND VIDEO GAMES POSTAL SUBSCRIPTION SERVICE. By using the special Postal Subscription Service, copies of COMPUTER AND VIDEO GAMES can be mailed direct from our offices each month to any address throughout the world. All subscription applications should be sent for processing to COMPUTER AND VIDEO GAMES (Subscription Department), [redacted]. All orders should include the appropriate remittance made payable to COMPUTER AND VIDEO GAMES. Annual subscription rates (12 issues): UK and Eire: £10.00, Overseas surface mail: £12.00, Airmail Europe: £20.00. Additional service information including individual overseas airmail rates available upon request. Circulation Department: EMAP National Publications. Published and distributed by EMAP National Publications Ltd. Printed by Eden Fisher (Southend) Ltd.\r\n\r\n©Computer & Video Games Limited ISSN 0261 3697.\r\n\r\nCover Illustration: Paul Bonner\r\nNext Issue: September 16th"},"MainText":"ADVENTURE WITH THE JONES BOY\r\n\r\nRaider of the Cursed Mine is a graphic adventure based on Stephen Spielberg's blockbuster movie Raiders of the Lost Ark.\r\n\r\nIf you have always fancied yourself as Indiana Jones, the swashbuckling survivor of run-ins with snakes, tarantula spiders and evil swordsmen, then plug in your Spectrum and let the fun commence.\r\n\r\nRaider is the work of new software house Arcade Software Ltd. Also new from Arcade is a two game cassette featuring a race chase game called Grid Run and computer pontoon. Both cassettes cost £5.50 each.","ReviewerComments":[],"OverallSummary":"","Page":"22","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]}]}]