[{"TitleName":"Seahawk","Publisher":"Atlantis Software Ltd","Author":"Adrian R. Shaw, David A. Shaw, Graham D. Shaw","YearOfRelease":"1990","ZxDbId":"0004389","Reviews":[{"Issue":{"Name":"Crash Issue 74, Mar 1990","Price":"£1.7","ReleaseDate":"1990-02-22","Editor":"Oliver Frey","TotalPages":52,"HasCoverTape":false,"FlannelPanel":"EDITORIAL\r\n[redacted]\r\n\r\nEditor: Oliver Frey\r\nFeatures Editor: Richard Eddy\r\nStaff Writer: Mark Caswell\r\nEditorial Assistant: Viv Vickress\r\nPhotography: Michael Parkinson\r\nContributors: Nick Roberts\r\nProduction Manager: Jonathan Rignall\r\nProduction Supervisor: Matthew Uffindell\r\nArt Director: Mark Kendrick\r\nReprographics: Robert Millichamp, Tim Morris, Rob (the Rev) Hamilton, Jenny Reddard\r\nDesign: David Western, Melvin Fisher\r\nSystems Operator: Ian Chubb\r\nGroup Advertisement Manager: Neil Dyson\r\nAdvertisement Sales Executives: Caroline Blake, Christian Testa\r\nAssistant: Jackie Morris [redacted]\r\nGroup Promotions Executive: Richard Eddy\r\n\r\nMail Order: Carol Kinsey\r\n\r\nSubscriptions\r\n[redacted].\r\n\r\nDesigned and typeset on Apple Macintosh II computers using Quark Express and Adobe Illustrator '88, output at MBI [redacted] with systems support from Digital Reprographics [redacted]. Colour origination by Scan Studios [redacted]. Printed in England by Carlisle Web Offset, [redacted] - member of the BPCC Group.\r\n\r\nDistribution by COMAG, [redacted]\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available, if something untoward happens (like a game that has been offered as a prize being scrapped) we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case drop the Viv Vickress a line at the [redacted] address). No person who has any relationship, no matter how remote, to anyone who works for either Newsfield or any of the companies offering prizes, may enter one of our competitions. No material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH - including written and photographic material, software and hardware - unless it is accompanied by a suitably stamped addressed envelope. We regret that readers' postal enquiries cannot always be answered. Unsolicited written or photo material is welcome, and if used in the magazine is paid for at our current rates. Colour photographic material should be 35mm transparencies wherever possible. The views expressed in CRASH are not necessarily those of the publishers.\r\n\r\nCopyright CRASH Ltd 1989 A Newsfield Publication. ISSN 0954-8661. Cover Design by Oliver Frey"},"MainText":"SEAHAWK\r\nAtlantis\r\n£2.99\r\n\r\nBecome a brave fighter pilot and shoot down attacking fighters, helicopter gun-ships and various other nasty things in Seahawk from The Shaw Brothers. You must wipe out all he enemy supply lines and installations in your battle for victory. All this while dodging the anti-aircraft fire and heat seaking missiles being thrown at you, and there are eight stages of this!\r\n\r\nGraphics are small but well detailed and coloured - you could spend hours just flying around looking at the graphics, the only trouble is you'd be shot out of the sky in a few seconds! The main idea in each stage is to destroy whatever is flashed up on screen before you start. The first stage is a ship, the next an electric pilon. Besides you also have to perform five loop-the-loops in your plane if you want to collect the special bonus at the end. There is a reasonable tune to greet you on the title screen and spot effects, mainly when you fire at another plane.\r\n\r\nThe game is split into two levels, four stages on each. The second level can only be played by getting the special code from the first. The only trouble with this is that by selecting the first the program erases the second! So if you're a good shot and get past level one you have to reload!\r\n\r\nSeahawk had me addicted for ages, in fact I'd prefer to play this than many of the full priced games around at the moment. More of the same please Shaw Brothers and Atlantis!","ReviewerComments":[],"OverallSummary":"","Page":"48","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Nick Roberts","Score":"80","ScoreSuffix":"%"}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"80%","Text":""}],"CompilationReviewScores":[]}]}]