[{"TitleName":"Mission 1: Project Volcano","Publisher":"Mission Software","Author":"Stewart Peart","YearOfRelease":"1984","ZxDbId":"0006698","Reviews":[{"Issue":{"Name":"Crash Issue 4, May 1984","Price":"£0.75","ReleaseDate":"1984-04-19","Editor":"Roger Kean","TotalPages":128,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Mission Software\r\nMemory Required: 48K\r\nRetail Price: £6.95\r\nLanguage: BASIC\r\nAuthor: Stewart Peart\r\n\r\nFancy yourself a top-notch secret agent, well versed in the arts of self-defence and investigative intuition? Then Mission 1, an adventure that seems to be the first in a series of missions from this new company, might appeal.\r\n\r\nThe package is presented in a novel way. The cassette is glued to an ominous manilla envelope which contains a passport, briefing sheet, brief outline map (top secret) and useful hints including a previous agent's last message from inside a top secret enemy missile command centre. It is now your task to penetrate this installation. Once inside, you must locate the main computer room and nobble it by entering a destruct code to be found somewhere in the complex.\r\n\r\nOnce started, the adventure follows the standard graphics adventure formula with a picture of the location on top of the screen and the text beneath. Type in HELP and you get a list of 11 basic command words and their understood abbreviations. In keeping with most long adventures, it has a SAVE routine.\r\n\r\nYou enter the complex through a ventilation shaft, and if you're clever enough to get past watery and electrical hurdles, you find yourself on the first floor of the command centre, a set of corridors with rooms off. The search for the code can now commence.\r\n\r\nCOMMENTS\r\n\r\nResponse: fairly slow\r\nGraphics: generally line over coloured background\r\nFeatures: excellent packaging simulating a dossier for secret agents","ReviewerComments":["Mission 1 is a fairly standard adventure. I thought the graphics rather basic, lacking detail, and they made the wait for them to build up a bit boring. Unfortunately the text descriptions were no more atmospheric either. Response to input is slow due to the BASIC, and very limited in its understanding of words. Not exactly a James Bond Mission.\r\r\nUnknown","A neat adventure for beginners I would think, though lacking in excitement and things to do. Because of this, when you meet with the immoveable difficulty of entering a lift to the second floor you might very well give up rather quickly.\r\r\nUnknown","A slightly overpriced adventure for what you get. It's a pity the software doesn't quite match the excellence of the packaging and accessories. More options on how to complete the obstacle course and more atmosphere would have helped. But I did find it oddly compelling in a frustrating way. Its very simplicity made the biggest difficulty I encountered seem even more difficult to solve when the answer must have been so obvious. I couldn't help liking it and feeling friendly towards it despite its shortcomings. Enough, anyway to look forward to their next Mission in the hope that it's a bit more developed on the text and action.\r\nUnknown"],"OverallSummary":"General Rating: An excellent idea spolied to some extent by the actual program.","Page":"11","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Use of Computer","Score":"60%","Text":""},{"Header":"Graphics","Score":"40%","Text":""},{"Header":"Playability","Score":"55%","Text":""},{"Header":"Getting Started","Score":"80%","Text":""},{"Header":"Addictive Qualities","Score":"50%","Text":""},{"Header":"Value For Money","Score":"60%","Text":""},{"Header":"Overall","Score":"58%","Text":""}],"CompilationReviewScores":[]}]}]