[{"TitleName":"Brain Damage","Publisher":"Silversoft Ltd","Author":"David J. Anderson, Ian Morrison","YearOfRelease":"1983","ZxDbId":"0000673","Reviews":[{"Issue":{"Name":"Crash Issue 1, Feb 1984","Price":"£0.75","ReleaseDate":"1984-01-19","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Silversoft\r\nMemory Required: 16K\r\nRecommended Retail Price: £5.95\r\nLanguage: machine code\r\nAuthor: I Morrison & D Anderson\r\n\r\nWe're deep inside the computer again, but the first flush of youth seems to have vanished. 'I was just hanging around. on standby as it were, logic levels at an all time low, my printed circuit bored - my keys depressed....' it says on the inlay!\r\n\r\nSo, welcome aboard, but this bored computer still has the edge over a mere arcade player. You're in control of a of the circuit boards (or is that boreds) and hot on your tail are a variety of electronic creatures such as the Electron Panzer - not very bright but fast, the Marauder and the Centurion, smarter still, and the Rogue Program. The object, quite simply, is to hit one of them to get to a new level. It's a measure of how fast the game is that even with only one hit to concentrate on, it's not easy! You can only fire one blast at a time but the laser ricochets, which can be useful. A complex array of control key options allows you to move up, down, left and right, rotate the gun turret and fire.\r\n\r\nCOMMENTS\r\n\r\nKeyboard positions: 3 different keyboard options\r\nJoystick options: Kempston, Protek or AGF\r\nKeyboard play: responsive, rotation very fast\r\nUse of colour: average\r\nGraphics: good\r\nSound: continuous and good\r\nSkill levels: 3\r\nLives: 3\r\nScreens: multiple","ReviewerComments":["The great trick with this game is to fire and run. Standing still can sometimes mean a successful shot reaches the target just behind the target's successful shot at you! Rogue Programs can't be hit, so just avoid them like the plague. Not only does everything move fast in this game, the screens change at an amazing pace if you're quick at getting in a successful shot. Quite addictive.\r\nUnknown","Good packaging, and an excellent title page for Silversoft with the twinkle on the S. The graphics are large and quite well drawn. Overall, well up to Silversoft's usual standard but not quite as addictive as I would have expected.\r\nUnknown","Certainly a good maze chase type of game and very fast. Controlling is quite difficult - even using a joystick there are three keys to press. The ricocheting bullets are superb.\r\nUnknown"],"OverallSummary":"General Rating: Good.","Page":"74","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""},{"Name":"Unknown","Score":"","ScoreSuffix":""}],"ScreenshotText":[{"Text":"Playing video games may lead to BRAIN DAMAGE."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Use of Computer","Score":"75%","Text":""},{"Header":"Graphics","Score":"70%","Text":""},{"Header":"Playability","Score":"70%","Text":""},{"Header":"Getting Started","Score":"62%","Text":""},{"Header":"Addictive Qualities","Score":"70%","Text":""},{"Header":"Value For Money","Score":"68%","Text":""},{"Header":"Overall","Score":"69%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Spectrum Issue 2, Mar 1984","Price":"£0.95","ReleaseDate":"1984-02-16","Editor":"Roger Munford","TotalPages":98,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Munford\r\nContributing Editor: Bruce Sawford\r\nTechnical Editor: Ron Smith\r\nSoftware Consultant: Gavin Monk\r\nEditorial Consultant: Andrew Pennell\r\nSub Editor: Nik Lumsden\r\nContributors: Toni Baker, Simon Goodwin, Mike Lord, Ian Beardsmore, Max Philips, Guy Kewney, Henry Budgett, Gary Marshall, Dilwyn Jones, Phil Manchester\r\nArt Editor: Jimmy Egerton\r\nArt Assistants: Steve Broadhurst, Mike Wilkes\r\nGroup Advertisement Manager: Jeff Raggett\r\nAdvertisement Managers: Shane Campbell, Gill Harris\r\nProduction Editor: Derek Cohen\r\nTypesetters: Anne Ashby, Maggie Kayley, Velma Miller\r\nProduction Manager: Sonia Hunt\r\nGroup Art Director: Perry Neville\r\nPublisher: Stephen England\r\nDistribution Manager: Colin James\r\nPublished by Sportscene Specialist Press Ltd, [redacted] Company registered in England. Telephone (all departments): [redacted]\r\nReproduction: Graphic Ideas, London\r\nPrinters: Chase Web Offset [redacted]\r\nDistribution: Seymour Press [redacted]\r\n\r\nAll material in Your Spectrum ©1984 Felden productions, and may not be reproduced in whole or in part without the written consent of the publishers. Your Spectrum is a bi-monthly publication and the third issue will be available during the second week of April 1984."},"MainText":"BRAIN DAMAGE\r\nSilversoft\r\n£5.95\r\n\r\nThis is an arcade game set in a maze, in which the idea is to shoot your opponent before you are yourself get blasted. Your opponents are the Electron Panzers, the Centurion and the Marauder.","ReviewerComments":["Excellent, and with very professional graphics. I especially like the gun turret which can be turned to fire in any direction. Brain Damage is an excellent game with brilliant graphics and good sound.\r\nCorrie Brown","Yet another maze game, this time with you in a tank that's being pursued by baddies who must be shot. Unfortunately, they shoot back - usually, and perhaps a little unfairly, with greater effect. Graphics are unexciting and use of colour average, but it does get progressively faster.\r\r\r\nStewart McPherson","Another arcade game that's similar to the 'Tanks' level of Tron, and one which I'm afraid got a little boring after 15 minutes or so.\r\r\r\nPeter Shaw"],"OverallSummary":"","Page":"58","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Corrie Brown","Score":"","ScoreSuffix":""},{"Name":"Stewart McPherson","Score":"","ScoreSuffix":""},{"Name":"Peter Shaw","Score":"","ScoreSuffix":""}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":null,"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 2, Mar 1984","Price":"£0.75","ReleaseDate":"1984-02-23","Editor":"Roger Kean","TotalPages":112,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nDesigner: Oliver Frey\r\nConsultant Editor: Franco Frey\r\nStaff Writers: Lloyd Mangram, Rod Bellamy\r\nAdvertisement Manager: John Edwards\r\nProduction Designer: Michael Arienti\r\n\r\n©1984 Newsfield Ltd.\r\n\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nMono printing, typesetting & finishing by Feb Edge Litho Ltd. [redacted]\r\nColour printing by Allan-Denver Web Offset Ltd. [redacted].\r\nColour origination by Scan Studios, [redacted]\r\nDistributed by Wells Gardner, Darton & Co. [redacted]\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post included)\r\nEurope: 12 issues £15 (post included).\r\nSingle copy: 75p\r\n\r\nIf you would like to contribute to CRASH please send articles or ideas for projects to the above address. Articles should be typed. We cannot undertake to return them unless accompanied by a stamped addressed envelope\r\n\r\nCover Illustration:Oliver Frey"},"MainText":"Producer: Silversoft, 16K\r\n£5.95 (1)\r\nAuthor: I Morrison & D Anderson\r\n\r\nYou're in charge of a tank deep inside a bored and dangerous computer which sees your presence as a bit of fun to enliven its dreary life of computing. Hot on your tail are Electron Panzers, Marauders, Centurions and Rogue Programs, each smarter than the last. The object, quite simply, is to hit one of these and promote to the next level. But it isn't as easy as it sounds. It's a measure of how fast the game can be that with only one hit to concentrate on it remains a very difficult zap game to play. Only one blast at a time but the laser beam ricochets (beautifully). A complex array of control keys allow for 4-directional movement and turret rotation. Neat, smooth graphics, good sound, joystick: Kemptson, AGF or Protek. 3 control key options, 3 skill levels, multiple screens, pretty addictive one you get the hang. overall CRASH rating 69% M/C.","ReviewerComments":[],"OverallSummary":"","Page":"51","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"69%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Crash Issue 3, Apr 1984","Price":"£0.75","ReleaseDate":"1984-03-16","Editor":"Roger Kean","TotalPages":128,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nConsultant Editor: Franco Frey\r\nProduction Designer: David Western\r\nArt Editor: Oliver Frey\r\nClient Liaison: John Edwards\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey\r\nSubscription Manager: Denise Roberts\r\n\r\n©1984 Newsfield Ltd.\r\nCrash Micro is published monthly by Newsfield Ltd. [redacted]\r\n\r\nTelephone numbers\r\nEditorial [redacted]\r\nSubscriptions [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\nNo material may be reproduced in whole or in part without written consent from the copyright holders.\r\n\r\nColour origination by Scan Studio, [redacted]\r\nPrinted in England by Plymouth Web Offset Ltd, [redacted].\r\nDistribution by Comag, [redacted]\r\nAdditional setting and process work by The Tortoise Shell Press, [redacted].\r\n\r\nSubscriptions: 12 issues £9.00 UK Mainland (post free)\r\nEurope: 12 issues £15 (post free).\r\n\r\nWe cannot undertake to return any written or photographic material sent to CRASH MICRO unless accompanied by a stamped addressed envelope.\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Silversoft, 16K\r\n£5.95 (1)\r\nAuthors: I Morrison & D Anderson\r\n\r\nYou're in charge of a tank deep inside a bored and dangerous computer which sees your presence as a bit of fun to enliven its dreary life of computing. Hot on your tail are Electron Panzers, Marauders, Centurions and Rogue Programs, each smarter than the last. The object, quite simply, is to hit one of these and promote to the next level. But it isn't as easy as it sounds. It's a measure of how fast the game can be that even with only one hit to concentrate on it remains a very difficult zap game to play. Only one blast at a time but the laser beam ricochets (beautifully). A complex array of control keys allow for 4-directional movement and turret rotation. Neat, smooth graphics. good sound, joystick: Kemptson, AGF or Protek, 3 control key options, 3 skill levels, multiple screens, pretty addictive one you get the hang. Overall CRASH rating 69% m/c.","ReviewerComments":[],"OverallSummary":"","Page":"67","Denied":false,"Award":"Not Awarded","Reviewers":[],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Overall","Score":"69%","Text":""}],"CompilationReviewScores":[]}]}]