[{"TitleName":"Wender Bender","Publisher":"Rankshigh Ltd","Author":"Frank Woodcock, Max Barr","YearOfRelease":"1984","ZxDbId":"0009203","Reviews":[{"Issue":{"Name":"Crash Issue 18, Jul 1985","Price":"£0.95","ReleaseDate":"1985-06-27","Editor":"Roger Kean","TotalPages":132,"HasCoverTape":false,"FlannelPanel":"Editor: Roger Kean\r\nAssistant Editor: Graeme Kidd\r\nTechnical Editor: Franco Frey\r\nArt Editor: Oliver Frey\r\nProduction Designer: David Western\r\nSoftware Editor: Jeremy Spencer\r\nAdventure Editor: Derek Brewster\r\nStrategy Reviewer: Angus Ryall\r\nStaff Writer: Lloyd Mangram\r\nContributing Writers: Matthew Uffindel, Chris Passey, Robin Candy, Ben Stone, John Minson\r\nClient Liaison: John Edwards\r\nSubscription Manager: Denise Roberts\r\nMail Order: Carol Kinsey\r\n\r\n©1985 Newsfield Limited.\r\nCrash Magazine is published monthly by Newsfield Ltd. [redacted]\r\n\r\nSubscriptions [redacted]\r\nEditorial/studio [redacted]\r\nAdvertising [redacted]\r\nHot Line [redacted]\r\n\r\nColour origination by Scan Studios, [redacted]; Printed in England by Carlisle Web Offset Ltd (Member of the BPCC Group), [redacted].\r\nDistribution by COMAG, [redacted]\r\n\r\nCirculation Manager: Tom Hamilton\r\nAll circulation enquiries should ring [redacted]\r\n\r\nSubscriptions: 12 issues £14.50 post included (UK Mainland); Europe: 12 issues £21.50 post included. Outside Europe by arrangement in writing.\r\n\r\nNo material may be reproduced whole or in part without written consent of the copyright holders. We cannot undertake to return any written material sent to CRASH Magazine unless accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material which may be used in the magazine is paid for at our current rates. The opinions and views of correspondents are their own and not necessarily in accord with those of the publishers.\r\n\r\nMICRONET:\r\nYou can talk to CRASH via Micronet. Our MBX is 105845851\r\n\r\nCover by Oliver Frey"},"MainText":"Producer: Ranks High\r\nMemory Required: 48K\r\nRetail Price: £7.50\r\nLanguage: Machine code\r\n\r\nThis game was reviewed way back in issue 9 under the name Block Busters. A rather sad story is associated with it. When the author originally applied for a licence to use the name he rather got the impression that it was not needed, but the owners of the name must have changed their minds because they granted rights in it to an associate of the author who then was able to claim that only he had the right to use the title of the TV programme. As a result, Ranks High changed the name to Wender Bender, which is substantially the same as the author's original game with a few differences. Firstly the blocks have been changed from the flat honeycomb shape to a more acceptable 'W' shape. Another improvement incorporated into this release is the availability of additional question tapes an extra one is already included with the program itself and others are available for £2.50.\r\n\r\nMost people are probably familiar with this sort of game. The main display shows a block of 25 Ws arranged 5 by 5. Each node has a letter in it and the questions are based around that letter. For example a player asking for the block with letter R may get 'What R is a contest of speed': answer 'Race'. Not all of the questions are as easy as that, in fact the quiz is a good test not only of general knowledge but of spelling as well since the answers must be spelt correctly when they are input.\r\n\r\nAt the start of the game you can select a two-player game or one player can pit wits with the computer. The colour selected by a player dictates whether he or she tries to form a line of Ws from top to bottom of the screen, or from left to right. For every correct answer you give the associated node turns into the colour of your side. Whoever answered the last question correctly will get first call on the next. Since the object of the game is to try and form a bridge of nodes between the two sides one would normally pick letters that are adjacent to each other but you could block your opponent instead. The computer keeps a score for both players and allows a game for as many matches as you please.\r\n\r\nCOMMENTS\r\n\r\nControl keys: very simple\r\nJoystick: N/A\r\nUse of colour: neat and bright\r\nGraphics: much improved but still with Spectrum text\r\nSound: lots of bleeps and a very sweet tune\r\nSkill levels: nine\r\nLives: N/A\r\nScreens: N/A","ReviewerComments":["The new layout of the main screen is in fact a great improvement over the old. It's much clearer and easier to read as well as being a good deal brighter. The addition of extra question tapes makes a good deal of sense since you could get bored if you had to cope with the same old ones doing the rounds time and time again. In essence the game is much the same to play as Block Busters but it is much more refined. Quiz games have a strange sort of appeal and I think that for those who enjoy them Wender Bender is probably the best general knowledge quiz game on the market I am mildly concerned that every now and then when a two-line question is printed the last few characters tend to drop off until the time up bell is heard. This can make some questions next to impossible but as I say that's pretty rare. All in all a well thought out and nicety produced game, well worth considering.\r\nUnknown"],"OverallSummary":"General Rating: Interesting and entertaining, well produced.","Page":"38","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Unknown","Score":"","ScoreSuffix":""}],"ScreenshotText":[],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Use of Computer","Score":"71%","Text":""},{"Header":"Graphics","Score":"77%","Text":""},{"Header":"Playability","Score":"75%","Text":""},{"Header":"Getting Started","Score":"77%","Text":""},{"Header":"Addictive Qualities","Score":"73%","Text":""},{"Header":"Value For Money","Score":"75%","Text":""},{"Header":"Overall","Score":"78%","Text":""}],"CompilationReviewScores":[]}]}]