[{"TitleName":"Sky High Stuntman","Publisher":"Code Masters Ltd","Author":"Andrew Williamson, Chris Graham, David Whittaker, Marco Zavaroni","YearOfRelease":"1991","ZxDbId":"0009417","Reviews":[{"Issue":{"Name":"Crash Issue 91, Aug 1991","Price":"£2.2","ReleaseDate":"1991-07-18","Editor":"Richard Eddy","TotalPages":68,"HasCoverTape":false,"FlannelPanel":"EDITORIAL OFFICE\r\n[redacted]\r\n\r\nEditor: Richard Eddy\r\nSub Editor: Warren Lapworth\r\nStaff Writers: Mark Caswell, Nick Roberts, Lloyd Mangram\r\nArt Editor: Mark Kendrick\r\nPhotography: Michael Parkinson\r\nDesign Assistant: Paul (Charlie) Chubb\r\nDesign Consultant: Robin (Goodbye) Candy\r\nReprographics: Matthew Uffindell (Supervisor), Robert Millichamp, Robb Hamilton, Tim Morris, Jenni Reddard\r\nGroup Advertisement Manager: Judith Bamford\r\nAdvertisement Sales Executive: Justine Pritchard\r\nAdvertisement Production: Jackie Morris (Supervisor), Joanne Lewis\r\nEditorial Director: Oliver Frey\r\nManaging Director: Jonathan Rignall\r\nMail Order: Carol Kinsey\r\nSubscriptions: Caroline Edwards [redacted]\r\n\r\nYearly subscription rates: UK mainland £22, Eire and Europe £28. Outside Europe (Airmail) £42. US/Canada subscriptions and back issues enquiries Barry Hatcher, British Magazine Distributors Ltd [redacted]. Yearly subscription rates US$47.00, Canada CAN$57.00 Back Issues US$5.20, Canada CAN$6.20 (inclusive of postage). \r\n\r\nTypesetting Newsfield, using Apple Macintosh II computers, running Quark Express and Adobe Illustrator 3.0 with System support from Digital Paint Reprographics [redacted]. Colour origination Scan Studios [redacted]. Printing BPCC Business Magazines (Carlisle) Ltd, [redacted]. Distribution COMAG, [redacted]\r\n\r\n\r\nCOMPETITION RULES\r\nThe Editor's decision is final in all matters relating to adjudication and while we offer prizes in good faith, believing them to be available; If something untoward happens we reserve the right to substitute prizes of comparable value. We'll do our very best to despatch prizes as soon as possible after the published closing date. Winners names will appear in a later issue of CRASH. No correspondence can be entered into regarding the competitions (unless we've written to you stating that you have won a prize and it doesn't turn up, in which case drop us a line). No person who is related, no matter how remotely, to anyone who works for either Newsfield or any of the companies offering prizes, may enter one of our competitions.\r\n\r\nNo material may be reproduced whole or in part without the written consent of the copyright holders. We cannot undertake to return anything sent into CRASH - including written and photographic material, software and hardware - unless it is accompanied by a suitably stamped addressed envelope. Unsolicited written or photo material on 35mm transparencies is welcome, and if used in the magazine is paid for at our current rates. Copy published in CRASH will be edited as seen fit and payment will be calculated according to the current printed word rate. The views expressed in CRASH are not necessarily those of the publishers.\r\n\r\n©CRASH Ltd 1991.\r\nThis month's cover, Terminator 2 ©1991 & TM Orion Pictures ©Carolco. Cover design by Oliver Frey. Powertape inlay design by Richard Eddy."},"MainText":"Stunt men are silly sausages, aren't they, viewers? They leap out of huge burning buildings or hang onto the wing of an airplane and constantly deny they're anything like that awful Colt Whatsisface from The Fall Guy. Here's Mark Caswell who gets the scenes rolling with a rousing cry of 'action!'\r\n\r\nCode Masters\r\n£2.99\r\n\r\nSky High Stuntman is the second game in Code Masters' Stunt Man series and follows our old chum Super Stuntman around the set of his latest blockbuster film. The game takes place over five levels and has you piloting a range of airborne craft, starting with a helicopter.\r\n\r\nThe director shouts 'Action!' and the film starts rolling, or rather the scenery begins its vertical scroll. Against you are a range of helicopters, airplanes and ground-based guns, all letting rip with both barrels - and these guys don't fire blanks!\r\n\r\nYou're allowed up to five takes (lives) to complete a level, but if you lose them all it's end of game (and Super Stuntman's career). Luckily, you don't fire blanks either, so dodge your opponents' fire and give 'em a taste of their own medicine. Points are scored for each enemy destroyed, a large bonus awarded it you kill the big mid-level enemy.\r\n\r\nOUTTA SIGHT!\r\n\r\nLevel two sees you up in a hot air balloon - here you have no control over which direction your craft moves (so pray you don't hit anything!). Instead, control is transferred to a large cursor with which you can aim bombs at the nasty attackers (but don't aim the cursor at yourself or you'll pop the balloon!).\r\n\r\nIf you survive that, levels three and four are set in a jet fighter and a monoplane respectively. To find out the have to play the game yourself, because I'm still trying to complete level four (!).\r\n\r\nThe graphics are okay, nothing to shout about but they're colourful and do the job. Gameplay is pretty easy and you should have the game completed in about, oooh, ten goes. I reckon a couple more games and I'll have level four licked and level five nearly cracked. Sky High Stuntman is one of those games that's fun to play but its simple content lets it down.\r\n\r\nMARK 58%","ReviewerComments":["From the spills of being the original Super Stuntman racing about and risking life and limb in a car, we now take to the air. Funny thing is, Sky High Stuntman looks more or less the same. The only difference is that the action is up in the clouds. The object is simply to blow away all the nasty-looking things that come on screen and fire at you. Simplistic fun? I think not, it's all too repetitive, really.\r\nNick Roberts\r\n45%"],"OverallSummary":"Five levels of high-flying simulation fun but it's all too simple and similar to be original.","Page":"62","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Nick Roberts","Score":"45","ScoreSuffix":"%"},{"Name":"Mark Caswell","Score":"58","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"I wonder which one if the director's car? This'll teach him to be stingy with the wages (snigger)."},{"Text":"In his balloon, Super Stuntman aims for a nasty gun."},{"Text":"It looks like your jet fighter is about to be shot down in flames. Well, three against one isn't very good odds."},{"Text":"Triple trouble is at hand from these speedboats."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Presentation","Score":"50%","Text":""},{"Header":"Graphics","Score":"49%","Text":""},{"Header":"Sound","Score":"51%","Text":""},{"Header":"Playability","Score":"54%","Text":""},{"Header":"Addictivity","Score":"52%","Text":""},{"Header":"Overall","Score":"51%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Your Sinclair Issue 72, Dec 1991","Price":"£2.2","ReleaseDate":"1991-11-07","Editor":"Andy Hutchinson","TotalPages":76,"HasCoverTape":false,"FlannelPanel":"Editor (Libra): Andy Hutchinson\r\nArt Editor (Leo): Andy Ounsted\r\nGames Editor (Virgo): James Leach\r\nStaff Writer (Cancer): Linda Barker\r\nArt Assistant (Pisces): Maryanne Booth\r\nAdvertising Manager (Aries): Cheryl Beesley\r\nProduction Coordinator (Scorpio): Melissa Parkinson\r\nPublisher (Scorpio): Jane Richardson\r\nPublishing Assistant (Gemini): Michele Harris\r\nGroup Publisher (Gemini): Greg Ingham\r\nCirculation Director (Libra): Sue Hartley\r\n\r\nYour Sinclair, Future Publishing [redacted]\r\n\r\nSubscriptions: Pearl Stokes (Aries) [redacted]\r\nDistribution: MMC [redacted]\r\n\r\nCover Illustration (Taurus): Colin Jones\r\nISSN 0269 6983\r\nABC Jan-June 1991 65,444\r\n\r\nYour Sinclair is lovingly carved out of raffia by the same insane bunch of lollipop theieves who create Commodore Format (Libra), Amstrad Action (Libra), Amiga Format (Leo), 8000 Plus (Libra), PC Answers (Leo), PC Plus (Libra), Sega Power (Virgo), Amiga Power (Taurus), Amiga Shopper (Taurus), Classic CD (Gemini), Needlecraft (Aries), Mountain Biking UK (Gemini), PC Format (Virgo), Public Domain (Virgo) and ST Format (Leo).\r\n\r\nBut what we really want to know is... have you ever leapt into a bowl of trifle from 15 feet wearing nothing but a pair of slippers and a slightly bemused expression?"},"MainText":"CodeMasters\r\n£3.99 cass\r\nReviewer: Linda Barker\r\n\r\nI don't think I'd make a very good stuntman, there's not enough fame and adulation involved. Take Harrison Ford for example, he's massively rich and he didn't even have to jump over a single log. His stunt double, on the other hand, is languishing in obscurity minus a few limbs or so. Nope, I think I'd rather have a stunt double, thank you very much.\r\n\r\nSky High Stuntman is the everyday tale of a bloke (I presume he's male) with a few less brain cells than Timmy Mallett. For a paltry sum of money, this man is willing to risk life and limb just so he can tell all his mates that that's him snogging that chick. None of them will believe him, but life's like that for a stuntman I'm afraid.\r\n\r\nTAKE ONE!\r\n\r\nRight, you're now a stuntman. Steven Squealburgh (ahem) has put you on his payroll, but he doesn't want to delve too deeply into his wallet, so you'd better be good. If you destroy too much of his costly (yet somehow strangely unrealistic) equipment, then you'll be chucked out at the nearest cardboard Messerschmitt without a brolly.\r\n\r\nThere are four stunt sequences in all, each one more terrifying than the last. At least, that's what the tape inlay says. Oddly enough, each sequence looks amazingly unterrifying, beneath you the sea looks calm and unruffled and the beach unpolluted and inviting. Mind you, they're probably made of gravel and papier-mache!\r\n\r\nAnyway, you're far too busy to be gawping at pretty beach scenes because you've got loads of aeroplances and gun installations to shoot down. First you're in a biplane, then a balloon, then a Phantom and then a helicopter. Pretty skyhigh, whichever way you look at it! The first couple of levels are easy, but the last one is dead 'ard cos the enemy get themselves sorted and fling bullets at you left, right and centre.\r\n\r\nThe whole game is supposed to look as film-like as possible. What this means that the little screen is surrounded by a scroll of film and there's a little megaphone that yells (if you see what I mean) cut and action. It all pretty spanky really. Your plane (or balloon or chopper) is dead clear, you can't miss the the explosions and the scrolling's nice and smooth too.\r\n\r\nI actually got quite into Skyhigh Stuntman. There I was cruising along in my little biplane, demolishing swarms of planes and ships. Old Squealburgh was dead chuffed and gave me lots of lovely encouragement! Thing is, each level's pretty similar and once you've got through one once, you can do it every time. Y'see, the planes, bullets, ships and things follow the same pattern. After a while, it gets a bit dull and you begin to yearn for a nice bit of solid ground. Who knows? if you do your job well, Mr Squealie might recognise your potential and make you a star. Look at Eddie Kidd. On the other hand...","ReviewerComments":[],"OverallSummary":"An airborne shoot-'em-up with a film theme. Quite nice really.","Page":"37","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Linda Barker","Score":"80","ScoreSuffix":"%"}],"ScreenshotText":[{"Text":"Hurrah! I know you can't see it, but I've just blown up a huge ship. The man's right, it was completely amazing!"},{"Text":"I'm the little yellow chap at the bottom of the screen. I'm just about to blow up those two ships, then I can concentrate on the big gun!"}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Life Expectancy","Score":"79%","Text":""},{"Header":"Instant Appeal","Score":"78%","Text":""},{"Header":"Graphics","Score":"82%","Text":""},{"Header":"Addictiveness","Score":"78%","Text":""},{"Header":"Overall","Score":"80%","Text":""}],"CompilationReviewScores":[]},{"Issue":{"Name":"Sinclair User Issue 118, Dec 1991","Price":"£1.85","ReleaseDate":"1991-11-18","Editor":"Garth Sumpter","TotalPages":68,"HasCoverTape":false,"FlannelPanel":"Editor: Garth Sumpter\r\nDesign: Andrea Walker\r\nDesign: Yvette Nicholls\r\nSoftware Editor: Steve Keen\r\nSU Crew: John Cook, Pete Gerrard, Phillip Fisch, Ian Watson, Alan Dykes\r\nAd Manager: Jerry Hall\r\nAd Production: Jo Gleissner\r\nMarketing Man.: Mark Swan\r\nMarketing Women: Sarah Ewing, Sarah Hilliard\r\nPublisher: Graham Taylor\r\nManaging Director: Terry Pratt\r\n\r\n(c)1991 EMAP IMAGES\r\n[redacted]\r\n\r\nColour by Proprint.\r\nPrinted by Kingfisher"},"MainText":"Label: Code Masters\r\nMemory: 48K/128K\r\nPrice: £3.99 Tape, N/A Disk\r\nReviewer: Alan Dykes\r\n\r\nYet another simulation from CodeMasters! This time it takes the form of an aerial stuntman simulation (aerial not hairyAl. Steve).\r\n\r\nYou have to fly all-action missions in a variety of aircraft, starting out with a helicopter, moving onto a balloon and graduating to (Top Gun, you lucky devil) winged aircraft.\r\n\r\nSky High is a vertically scrolling shoot em up that's easy to control and fun to play... on some levels. The helicopter and plane levels are straightforward, that's forward, back, left, right, shoot, shoot and shoot again. The second level, where you control a balloon, involves using target crosshairs to pick out enemies and destroying them. The stuntman idea is loosely borne out by including cinematic references which include \"cut!\" when your aircraft is shot down, \"amazing action\", when there is some amazing action and your five lives are each a \"take\".\r\n\r\nThere's a two player option, although not simultaneous, which is useful for extra practice against a friend (if you have one).\r\n\r\nI've always wanted to be a stuntman and although Sky High is really only a mediocre flight sim with a new name, it does have variety and a barrel of fun, but falls far short of a great 'gag'.","ReviewerComments":["The helicopter shoot 'em up scene is satisfying. but moving directly from that to a balloon is not at all that much fun.\r\nSteve Keen","Not much to hold my interest. However I really like the Fall Guy if that's any conciliation!\r\nGarth Sumpter"],"OverallSummary":"Sky High is not very difficult to play but there are a variety of aircraft to master. It's nothing fantastic but if you like flying shoot 'em ups this is a nice budget title.","Page":"50","Denied":false,"Award":"Not Awarded","Reviewers":[{"Name":"Alan Dykes","Score":"64","ScoreSuffix":"%"},{"Name":"Steve Keen","Score":"","ScoreSuffix":""},{"Name":"Garth Sumpter","Score":"","ScoreSuffix":""}],"ScreenshotText":[{"Text":"Ship to shore, it's stuntman calling!"},{"Text":"Tanks and gun emplacements, blast 'em."}],"BlurbText":[],"TranscriptBy":"Chris Bourne","ReviewScores":[{"Header":"Graphics","Score":"65%","Text":""},{"Header":"Sound","Score":"59%","Text":""},{"Header":"Playability","Score":"67%","Text":""},{"Header":"Lastability","Score":"67%","Text":""},{"Header":"Overall","Score":"64%","Text":""}],"CompilationReviewScores":[]}]}]