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Arcade: Adventure
ZX Spectrum 48K/128K

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Dave Nicholls, Ross Holman, Roger Willis
Chris Bourne

Dave: Well, It must be said... this game features the best music on the Spectrum this side of Top Of The Pops (That's not saying much! Ed.) And not only that, but the animation is up to the standard set by Ultimate, and the speech... well, words fail!

OK, you've probably gathered by now that I like this one, so let's get down to the nitty-gritty of the actual game. First off, you're briefed by Commander Smith in an appalling German accent and then it's into the action. Your task is to make your way across the lunar surface, jumping on to a moon-mole as soon as it pops its head out of one of the craters. You then move underground in search of the eight Alchiems that go to make up the great master key.

On your journey under the lunar surface watch out for all sorts of baddies, such as the Liver Birds, a big red fish, an alien pirate and a bouncing Teddy Bear. Of course, if you choose you can transform yourself into a mole and deal with your enemies in a most animalistic fashion. You can jump all over the place, but mind you don't fall too far or else you'll find your space-suit develops leaks in the most unpleasant of places and you'll lose a life.

The action is fast and furious throughout Nodes of Yesod, which is amazing when you consider the quality of the sprites and the flicker-free animation. The game really does pale into insignificance when you see it being played... the way the spaceman bounces off the lunar surfaces is a joy to behold. Some programming person has gone to the most meticulous detail to make sure that everything is just right. This one gets a resounding yesod from me! 5/5 HIT

Ross: Nodes of Yesod may seem like a silly name, but then the game's got some nice humorous touches that make it very friendly. You only have to read the instructions - they're in rhyme - to know that someone's got a healthy sense of humour. 4/5 HIT

Roger: Overall. I'd have to say that it looks like an Underwurlde clone... but then again, I loved Underwurlde. And I love this game too! 5/5 HIT


Screenshot Text

This is a mole-hill - if you watch it closely, you may be lucky enough to see a moon-mole stick its head out for a couple of seconds. If you do, jump on it quickly as it'll enable you to transform into a mole during the rest of the proceedings.

A mole-hole is the only way you're going to be able to get down into the underground world of Yesod. Down here you'll find all sorts of marauding meanies and badtempered baddies... so watch out!

This is the heartbeat monitor - as you draw near to the end of your life the sine wave begins to slow down. A nice touch!

This is the Alchiem counter. Each time you find a piece of the Alchiem, a square is filled in.

Here we have it - the all-essential Alchiem. All you have to do now is collect the other seven Alchiems and then go in search of the monolith.

Dressed to kill, here's our hero wearing the trendiest space gear this side of Carnaby Street. Note the tres chic Xammo jet pack on his back - how else does your average space-person get around these days?

According to the instructions, this is a Spring Monster... but it looks more like a Teddy Bear to me! S'shame it's not so friendly.

Watch out for this creature... it's none too friendly, and won't take kindly to the normal way of dispatching with unwelcome meanies. If you bounce this one on the head, it'll bounce you all over the screen.